svcalcio21

Croatia
Player
227 matches tracked 122 matches in 30 days
ELO ▲ 51
1,195
30-day peak: 1,343
Rank EU
#971,004
Croatia #2,175 in Croatia

How does svcalcio21 play?

Rating 1.01 K/R 0.73 ADR 79.9 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 227 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 5 average.
Headshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

Level 5

Compared with 679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 42%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 93%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 35%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (44%).

Headshot rate 49%+5 pp · Ø 44% better than 78%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.02+0.04 · Ø 0.98 better than 76%
Pistol kills per match 3.3
Zeus kills1 in 227 matches
Knife kills 11 in 227 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so clearly above the average (12.8%).

2K rounds 13.9%+1.1 pp · Ø 12.8% better than 80%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 74%
MVPs per match 2.3+0.1 · Ø 2.2 better than 76%
4Ks and aces 31x 4K, 0 aces in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 13%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 57%
Enemies flashed per round 0.22−0.04 · Ø 0.26 better than 47%
Deaths per round 71%−2 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.7
= Stayed the same
ELO at 1,195
▼ Got worse
Headshots −4 pp, Win rate −14 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.68). Just above the average (0.71).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −196 ELO
64 matches · 45% win rate
In match 4 of the day −165 ELO
33 matches · 42% win rate
Between 12:00 and 18:00 −523 ELO, win rate 42%
On Thursdays −295 ELO, win rate 35%

svcalcio21 loses the most ELO on Mirage: −196 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 2.05 · Inferno
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
45% better than 31%
0.66 better than 28%
73.6 better than 28%
0.91 better than 27%
48% of 257 duels better than 41%
32% of 37 situations better than 35%
Dust 253
45% better than 36%
0.73 better than 66%
80.2 better than 62%
1.03 better than 73%
46% of 235 duels better than 30%
49% of 51 situations better than 80%
Anubis39
56% better than 69%
0.74 better than 68%
83.0 better than 75%
1.05 better than 77%
51% of 136 duels better than 57%
42% of 31 situations better than 66%
Ancient33
45% better than 33%
0.75 better than 72%
81.9 better than 69%
1.02 better than 69%
49% of 178 duels right on the average
62% of 26 situations better than 94%
Nuke15
47% better than 32%
0.77 better than 77%
82.0 better than 71%
1.10 better than 84%
56% of 50 duels better than 83%
45% of 11 situations better than 67%
Inferno14
57% -
0.80 -
84.6 -
1.09-
48% of 63 duels -
50% of 10 situations -
Cache8
75% -
0.87 -
97.1 -
1.24-
58% of 43 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How svcalcio21 plays

Across 227 matches svcalcio21 averages K/R 0.73, ADR 79.9 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 48%, better than 93% of level 5 players. Most room to improve: Utility hit rate at 27%, better than only 13% of level 5 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 83 of 227 matches the rating was 1.10 or higher (37%), in 78 it was below 0.90. In 206 matches with detailed stats: 31 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. svcalcio21 loses the most ELO on Mirage (−196 ELO, win rate 45%). Things go best in match 1 of the day (+200 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +200 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.7. Got weaker: Headshots −4 pp, Win rate −14 pp. Unchanged in recent months: ELO at 1,195. Last 30 days: 122 matches, win rate 48%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.