stuwcs

stuwcs

Germany
Streamer

2,315 followers 25 streams in 30 days 13 avg. viewers last live on Oct 15, 2026

323 matches tracked

How does stuwcs play?

Rating 1.04 (from 209 matches) K/R 0.76 ADR 81.2 from 323 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 209 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (3 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 16% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 100% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.3 no comparison

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 31% no comparison
K/D 1.02−0.03 · Ø 1.05 better than 28%
Pistol kills per match 3.2
Knife kills 4 in 323 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 12.7% no comparison
3K rounds 6.3% no comparison
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 0x 4K, 0 aces in 3 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 3.7 no comparison
Enemies flashed per round 0.40 no comparison
Deaths per round 75%+4 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether stuwcs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 309 before.

Kills per round (K/R)

0.85
JunJulAugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 323 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −346 ELO
81 matches · 43% win rate
On Nuke −89 ELO
47 matches · 47% win rate
Between 18:00 and 24:00 −390 ELO, win rate 44%
On Fridays −263 ELO, win rate 44%

stuwcs loses the most ELO on Ancient: −346 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 3.99 · Anubis
  3. Recorded match no. 250 · Anubis
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 323 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis90
53% better than 42%
0.73 better than 37%
78.3 better than 31%
1.03 better than 39%
54% of 299 duels better than 59%
29% of 35 situations better than 26%
Ancient81
43% better than 13%
0.76 right on the average
82.1 better than 49%
1.04 better than 43%
52% of 233 duels better than 45%
37% of 30 situations better than 45%
Nuke47
47% better than 17%
0.77 right on the average
80.3 better than 37%
1.05 better than 37%
44% of 164 duels better than 10%
55% of 11 situations better than 81%
Inferno36
69% better than 70%
0.83 better than 68%
91.3 better than 74%
1.19 better than 66%
46% of 125 duels better than 8%
36% of 11 situations better than 41%
Mirage35
46% better than 15%
0.66 better than 10%
69.0 better than 3%
0.90 better than 5%
49% of 112 duels better than 28%
27% of 11 situations better than 17%
Overpass15
47% -
0.82 -
89.6 -
1.30-
68% of 25 duels -
0% of 1 situations -
Cache14
57% -
0.69 -
75.0 -
0.98-
49% of 61 duels -
33% of 3 situations -
Dust 25
40% -
0.77 -
80.7 -
0.83-
50% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stuwcs plays

Across 323 matches stuwcs averages K/R 0.76 and ADR 81.2; the rating across the 209 rated matches is 1.04. Most room to improve: Deaths per round at 75%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Inferno with a 69% win rate in 36 matches. In 78 of 209 matches the rating was 1.10 or higher (37%), in 83 it was below 0.90. Best month by rating: August 2026 at 1.16. stuwcs loses the most ELO on Ancient (−346 ELO, win rate 43%). Things go best on Inferno (+391 ELO, win rate 69%). Match no. 4 of the day goes best: 60% win rate, +212 ELO. Last 30 days: 3 matches, win rate 33%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.