Stradri_

France
Moderator Streamer Player Viewer
558 matches tracked 105 matches in 30 days
ELO ▲ 18
1,252
30-day peak: 1,292
Rank EU
#880,815
France #16,622 in France

How does Stradri_ play?

Rating 0.97 (from 450 matches) K/R 0.73 ADR 84.9 from 558 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 450 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 46%−4 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so clearly below the average (45%).

Headshot rate 41%−4 pp · Ø 45% better than 27%
AWP share of kills 0%−10 pp · Ø 10% better than 2%
K/D 0.95−0.05 · Ø 1.00 better than 42%
Pistol kills per match 2.0
Knife kills 3 in 558 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just above the average (13.0%).

2K rounds 13.2%+0.2 pp · Ø 13.0% better than 60%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 44%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 48x 4K, 0 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 21%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 77%+5 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
ELO +75
= Stayed the same
K/R at 0.72, ADR at 84.0, Headshots at 41%, Win rate at 49%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.72 (at the start 0.74). Right on the average (0.72).

Patterns

From the last 558 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −624 ELO
80 matches · 36% win rate
On Mirage −69 ELO
118 matches · 47% win rate

Stradri_ loses the most ELO on Ancient: −624 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.09 · Dust 2
  4. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 558 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2200
54% better than 67%
0.75 better than 70%
85.7 better than 86%
0.99 right on the average
49% of 836 duels better than 45%
44% of 82 situations better than 71%
Mirage118
47% better than 40%
0.71 better than 47%
83.0 better than 73%
0.96 better than 40%
47% of 540 duels better than 36%
44% of 50 situations better than 70%
Anubis97
49% better than 39%
0.73 better than 58%
86.8 better than 90%
0.96 better than 41%
49% of 514 duels better than 46%
48% of 44 situations better than 75%
Ancient80
36% better than 11%
0.72 right on the average
84.6 better than 79%
0.97 right on the average
44% of 413 duels better than 18%
38% of 39 situations better than 53%
Inferno34
50% right on the average
0.67 better than 33%
79.1 right on the average
0.84 better than 8%
31% of 95 duels better than 1%
43% of 7 situations better than 63%
Cache22
50% -
0.81 -
91.5 -
1.06-
49% of 135 duels -
45% of 11 situations -
Overpass5
20% -
0.63 -
81.2 -
0.79-
50% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stradri_ plays

Across 558 matches Stradri_ averages K/R 0.73 and ADR 84.9; the rating across the 450 rated matches is 0.97. Biggest strength: Damage per round (ADR) at 84.9, better than 88% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 11% of level 6 players. Averages 15.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 54% win rate in 200 matches. In 148 of 450 matches the rating was 1.10 or higher (33%), in 195 it was below 0.90. In 299 matches with detailed stats: 48 4Ks and 0 aces. Best month by rating: June 2026 at 1.02. Stradri_ loses the most ELO on Ancient (−624 ELO, win rate 36%). Things go best on Dust 2 (+752 ELO, win rate 54%). From match no. 5 of the day on, things go best: 56% win rate, +161 ELO. Improved over the last three months: ELO +75. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.72, ADR at 84.0, Headshots at 41%, Win rate at 49%. Last 30 days: 105 matches, win rate 50%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.