stegi_cs

Germany
Streamer
370 matches tracked 28 matches in 30 days
ELO ▲ 73
1,575
30-day peak: 1,620
Rank EU
#533,913
Germany #15,023 in Germany

How does stegi_cs play?

Rating 1.05 (from 209 matches) K/R 0.75 ADR 83.6 from 370 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 209 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 29%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.9
Knife kills 7 in 370 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 21x 4K, 2 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.27).

Utility hit rate 39%+3 pp · Ø 36% better than 78%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 88%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 81.3, Headshots at 44%, Win rate at 47%, ELO at 1,575
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.72).

Patterns

From the last 370 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −418 ELO
88 matches · 38% win rate
On Anubis −67 ELO
56 matches · 45% win rate
On Fridays −233 ELO, win rate 29%

stegi_cs loses the most ELO in match 1 of the day: −418 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 1.74 · Dust 2
  3. Most kills in a match: 42 · Inferno
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 370 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2118
53% better than 59%
0.74 better than 57%
83.5 better than 69%
1.05 better than 63%
49% of 332 duels better than 41%
38% of 53 situations better than 46%
Inferno66
53% better than 56%
0.75 better than 67%
82.6 better than 68%
1.08 better than 73%
60% of 178 duels better than 90%
27% of 22 situations better than 23%
Ancient62
42% better than 28%
0.74 right on the average
84.0 better than 67%
1.02 better than 55%
60% of 107 duels better than 92%
30% of 23 situations better than 30%
Anubis56
45% better than 34%
0.74 better than 60%
81.9 better than 61%
1.04 better than 67%
51% of 152 duels better than 54%
45% of 22 situations better than 71%
Mirage41
56% better than 72%
0.77 better than 71%
87.4 better than 84%
1.07 better than 71%
46% of 131 duels better than 25%
50% of 18 situations better than 81%
Nuke16
31% better than 1%
0.80 better than 70%
85.9 better than 71%
1.16-
53% of 47 duels better than 56%
25% of 8 situations better than 19%
Overpass6
33% -
0.69 -
88.3 -
-
-
-
Cache4
0% -
0.47 -
52.4 -
0.66-
35% of 17 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stegi_cs plays

Across 370 matches stegi_cs averages K/R 0.75 and ADR 83.6; the rating across the 209 rated matches is 1.05. Biggest strength: Utility hit rate at 39%, better than 78% of level 8 players. Averages 16.5 kills per match with 44% headshots. The strongest map is Mirage with a 56% win rate in 41 matches. In 95 of 209 matches the rating was 1.10 or higher (45%), in 67 it was below 0.90. In 98 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: June 2026 at 1.11. stegi_cs loses the most ELO in match 1 of the day (−418 ELO, win rate 38%). Things go best on Mirage (+259 ELO, win rate 56%). Match no. 4 of the day goes best: 57% win rate, +76 ELO. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 81.3, Headshots at 44%, Win rate at 47%, ELO at 1,575. Last 30 days: 28 matches, win rate 50%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.