staynat1ve

Russia
Streamer Player

37 followers 7 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

179 matches tracked
ELO ▼ 30
2,008
30-day peak: 2,063
Rank EU
#239,461
Russia #65,909 in Russia

How does staynat1ve play?

Rating 0.96 (from 54 matches) K/R 0.70 ADR 79.5 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 54 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

18% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 18%−20 pp · Ø 38% better than 1%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 3.4
Knife kills 5 in 179 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 11.6%−1.7 pp · Ø 13.3% better than 11%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 7x 4K, 0 aces in 21 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.3−1.9 · Ø 4.2 better than 8%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 77.7, Headshots at 50%
▼ Got worse
Rating −0.33, Win rate −5 pp, ELO −176

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −52 ELO
23 matches · 35% win rate
On Dust 2 −51 ELO
41 matches · 44% win rate
On Mondays −215 ELO, win rate 26%

staynat1ve loses the most ELO in match 4 of the day: −52 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 34 · Mirage
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
53% better than 57%
0.73 right on the average
80.7 better than 52%
1.00 better than 42%
43% of 145 duels better than 11%
25% of 12 situations better than 17%
Dust 241
44% better than 25%
0.72 better than 41%
83.5 better than 63%
0.97-
47% of 72 duels better than 26%
29% of 7 situations better than 27%
Ancient23
48% better than 40%
0.63 better than 6%
74.6 better than 16%
0.94-
50% of 26 duels better than 43%
50% of 2 situations better than 79%
Anubis14
50% -
0.65 -
74.6 -
0.84-
44% of 32 duels -
0% of 1 situations -
Nuke8
38% -
0.76 -
86.2 -
0.99-
61% of 18 duels -
100% of 1 situations -
Cache6
67% -
0.65 -
69.3 -
1.05-
83% of 6 duels -
100% of 1 situations -
Inferno6
17% -
0.64 -
73.0 -
0.82-
45% of 31 duels -
-
Overpass5
60% -
0.70 -
74.1 -
0.79-
33% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How staynat1ve plays

Across 179 matches staynat1ve averages K/R 0.70 and ADR 79.5; the rating across the 54 rated matches is 0.96. Most room to improve: Clutch 1v1 won at 18%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 49% headshots. The strongest map is Mirage with a 53% win rate in 76 matches. In 15 of 54 matches the rating was 1.10 or higher (28%), in 24 it was below 0.90. In 21 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: June 2026 at 1.25. staynat1ve loses the most ELO in match 4 of the day (−52 ELO, win rate 35%). Things go best in match 2 of the day (+191 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +191 ELO. Got weaker: Rating −0.33, Win rate −5 pp, ELO −176. Unchanged in recent months: K/R at 0.68, ADR at 77.7, Headshots at 50%. Last 30 days: 8 matches, win rate 50%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.