How does staxder1337 play?

Rating 0.92 (from 37 matches) K/R 0.74 ADR 84.3 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 37 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 30%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (4 matches).

Level 6

Compared with 880 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 6% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.3 no comparison

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (45%).

Headshot rate 40%−5 pp · Ø 45% better than 21%
AWP share of kills 43% no comparison
K/D 0.98−0.02 · Ø 1.00 better than 52%
Pistol kills per match 2.5
Knife kills 3 in 198 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 6.1% no comparison
3K rounds 3.7% no comparison
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 0x 4K, 0 aces in 4 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 40% no comparison
Utility damage per round 1.3 no comparison
Enemies flashed per round 0.07 no comparison
Deaths per round 76%+4 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 6 average
Whether staxder1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 194 before.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.78.

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −281 ELO
25 matches · 28% win rate
In match 3 of the day −159 ELO
37 matches · 38% win rate
Between 0:00 and 6:00 −176 ELO, win rate 39%
On Mondays −109 ELO, win rate 33%

staxder1337 loses the most ELO on Anubis: −281 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 34 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
48% better than 45%
0.73 better than 59%
83.8 better than 78%
0.89 better than 19%
33% of 75 duels better than 1%
40% of 5 situations better than 57%
Dust 243
51% better than 57%
0.75 better than 70%
83.7 better than 76%
0.94-
44% of 39 duels better than 22%
33% of 6 situations better than 39%
Anubis25
28% better than 1%
0.81 better than 87%
87.2 better than 85%
1.04-
57% of 21 duels better than 81%
100% of 1 situations better than 99%
Ancient18
33% better than 8%
0.67 better than 28%
78.3 better than 46%
0.90-
69% of 16 duels better than 99%
0% of 1 situations better than 1%
Nuke18
61% better than 78%
0.75 better than 62%
85.3 better than 79%
1.09-
25% of 8 duels better than 1%
0% of 1 situations better than 1%
Inferno12
50% -
0.76 -
93.0 -
0.82-
32% of 19 duels -
0% of 1 situations -
Cache7
29% -
0.70 -
81.8 -
0.91-
53% of 17 duels -
0% of 1 situations -
Overpass4
25% -
0.76 -
88.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How staxder1337 plays

Across 198 matches staxder1337 averages K/R 0.74 and ADR 84.3; the rating across the 37 rated matches is 0.92. Most room to improve: Deaths per round at 76%, better than only 17% of level 6 players. Averages 16.2 kills per match with 40% headshots. The strongest map is Nuke with a 61% win rate in 18 matches. In 12 of 37 matches the rating was 1.10 or higher (32%), in 18 it was below 0.90. Best month by rating: June 2026 at 1.02. staxder1337 loses the most ELO on Anubis (−281 ELO, win rate 28%). Things go best from match 5 of the day (+154 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +154 ELO. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.