st__cs
LIVE 343 followers 16 streams in 30 days 4 avg. viewers last live on Oct 24, 2026
Name history of st__cs
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does st__cs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (347 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.92 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.72. Last 3 months: 0.67 (at the start 0.68). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 0.97. Last 3 months: 0.93 (at the start 0.97). Well below the average (1.04).
Damage per round (ADR)
Best month: May 2026 with 79.4. Last 3 months: 74.8 (at the start 76.2). Clearly below the average (81.1).
Share of headshot kills
Best month: May 2026 with 53%. Last 3 months unchanged at 49%. Slightly below the average (51%).
Matches won (win rate)
Best month: June 2026 with 54%. Last 3 months: 50% (at the start 53%). Right on the average (50%).
Best month: June 2026 with 3,071. Last 3 months: 2,567 (at the start 2,949).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 648 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
st__cs loses the most ELO on Ancient: −193 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Anubis
- Most kills in a match: 40 · Mirage
- Longest win streak: 9 wins in a row · Cache
Maps in detail
from the last 648 matchesCompared with players on the same level who have at least 15 matches on the map.
How st__cs plays
Across 657 matches st__cs averages K/R 0.68 and ADR 75.4; the rating across the 496 rated matches is 0.94. Most room to improve: K/D at 0.92, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 49% headshots. The strongest map is Anubis with a 57% win rate in 77 matches. In 149 of 492 matches the rating was 1.10 or higher (30%), in 241 it was below 0.90. In 347 matches with detailed stats: 51 4Ks and 1 ace. Best month by rating: June 2026 at 0.97. st__cs loses the most ELO on Ancient (−193 ELO, win rate 47%). Things go best in match 3 of the day (+283 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +283 ELO. Got weaker: Win rate −3 pp, ELO −382. Unchanged in recent months: K/R at 0.67, Rating at 0.93, ADR at 74.8, Headshots at 49%. Last 30 days: 122 matches, win rate 52%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.