SOWENkk

Russia
Streamer
812 matches tracked 252 matches in 30 days
ELO ▲ 46
3,139
30-day peak: 3,371
Rank EU ▼ 1,158 places
#4,689
Russia #1,309 in Russia
30 days · prev. #3,531 · best #2,215

How does SOWENkk play?

Rating 1.01 (from 657 matches) K/R 0.75 ADR 84.3 from 812 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 657 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (536 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.97−0.08 · Ø 1.05 better than 14%
Pistol kills per match 3.1
Knife kills 33 in 812 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just below the average (13.5%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 35%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 120x 4K, 16 aces in 536 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.5−0.4 · Ø 3.9 better than 39%
Enemies flashed per round 0.15−0.17 · Ø 0.32 better than 6%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +170
= Stayed the same
K/R at 0.75, Rating at 1.02, ADR at 83.5, Headshots at 57%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.75 (at the start 0.77). Right on the average (0.75).

Patterns

From the last 812 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −342 ELO
118 matches · 45% win rate
On Anubis −227 ELO
118 matches · 48% win rate
On Tuesdays −301 ELO, win rate 45%

SOWENkk loses the most ELO in match 2 of the day: −342 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Most kills in a match: 47 · Mirage
  3. Highest rating in a match: 2.98 · Dust 2
  4. Longest win streak: 7 wins in a row · Overpass

Maps in detail

from the last 812 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage297
53% better than 42%
0.74 better than 39%
82.7 better than 51%
0.98 better than 21%
46% of 1,561 duels better than 15%
49% of 77 situations better than 78%
Dust 2234
51% better than 35%
0.77 better than 55%
85.3 better than 66%
1.01 better than 28%
49% of 1,441 duels better than 30%
31% of 54 situations better than 28%
Anubis118
48% better than 27%
0.77 better than 58%
86.0 better than 72%
1.05 better than 46%
50% of 682 duels better than 35%
43% of 35 situations better than 61%
Nuke103
48% better than 23%
0.79 better than 60%
88.5 better than 76%
1.03 better than 31%
48% of 608 duels better than 21%
44% of 25 situations better than 61%
Cache22
50% better than 24%
0.82 better than 61%
90.9 better than 76%
1.10 better than 46%
47% of 146 duels better than 14%
33% of 6 situations better than 36%
Ancient21
52% better than 36%
0.76 right on the average
84.2 better than 60%
1.08-
51% of 63 duels better than 40%
50% of 6 situations better than 79%
Overpass16
50% -
0.67 -
76.7 -
0.83-
50% of 30 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SOWENkk plays

Across 812 matches SOWENkk averages K/R 0.75 and ADR 84.3; the rating across the 657 rated matches is 1.01. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Mirage with a 53% win rate in 297 matches. In 240 of 657 matches the rating was 1.10 or higher (37%), in 238 it was below 0.90. In 536 matches with detailed stats: 120 4Ks and 16 aces. Best month by rating: August 2026 at 1.04. SOWENkk loses the most ELO in match 2 of the day (−342 ELO, win rate 45%). Things go best on Mirage (+572 ELO, win rate 53%). Improved over the last three months: ELO +170. Unchanged in recent months: K/R at 0.75, Rating at 1.02, ADR at 83.5, Headshots at 57%, Win rate at 51%. Last 30 days: 252 matches, win rate 50%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.