skirmiiish69

Germany
102 matches tracked 10 matches in 30 days

How does skirmiiish69 play?

Rating 1.17 (from 11 matches) K/R 0.75 ADR 78.5 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 11 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 27% good 1.10 to 1.29 27% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (11 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 4% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 25% no comparison
Clutch kills per match 2.4 no comparison

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 3%
AWP share of kills 15% no comparison
K/D 1.15+0.15 · Ø 1.00 better than 90%
Pistol kills per match 3.0
Knife kills 1 in 102 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 14.5% no comparison
3K rounds 4.4% no comparison
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 2x 4K, 0 aces in 11 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37% no comparison
Utility damage per round 6.4 no comparison
Enemies flashed per round 0.47 no comparison
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
Whether skirmiiish69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 11 matches from the last 3 months and 68 before.

Kills per round (K/R)

0.88
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.88.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −79 ELO
22 matches · 55% win rate
On Saturdays −14 ELO, win rate 57%

skirmiiish69 loses the most ELO on Mirage: −79 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 1.99 · Cache
  3. Most kills in a match: 30 · Anubis
  4. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
55% better than 64%
0.74 better than 54%
79.7 better than 48%
-
-
-
Dust 219
68% better than 94%
0.75 better than 60%
78.1 better than 41%
0.98-
25% of 4 duels better than 1%
0% of 3 situations better than 1%
Ancient18
67% better than 91%
0.83 better than 89%
86.6 better than 82%
1.32-
50% of 8 duels better than 45%
33% of 3 situations better than 40%
Inferno18
67% better than 88%
0.74 better than 54%
80.0 better than 47%
-
-
-
Cache10
70% -
0.70 -
71.5 -
1.23-
100% of 1 duels -
100% of 1 situations -
Anubis8
63% -
0.72 -
74.1 -
1.10-
57% of 7 duels -
0% of 1 situations -
Nuke4
25% -
0.61 -
64.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How skirmiiish69 plays

Across 102 matches skirmiiish69 averages K/R 0.75 and ADR 78.5; the rating across the 11 rated matches is 1.17. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 16.3 kills per match with 36% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 7 of 11 matches the rating was 1.10 or higher (64%), in 2 it was below 0.90. In 11 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: October 2026 at 1.26. skirmiiish69 loses the most ELO on Mirage (−79 ELO, win rate 55%). Things go best in match 2 of the day (+349 ELO, win rate 85%). Match no. 2 of the day goes best: 85% win rate, +349 ELO. Last 30 days: 10 matches, win rate 60%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.