shur1k___

Ukraine
Streamer
412 matches tracked 19 matches in 30 days
ELO ▲ 31
1,958
30-day peak: 1,971
Rank EU
#265,552
Ukraine #10,645 in Ukraine

How does shur1k___ play?

Rating 0.95 (from 260 matches) K/R 0.68 ADR 75.9 from 412 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 260 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 2%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.94−0.06 · Ø 1.00 better than 26%
Pistol kills per match 2.3
Knife kills 6 in 412 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 43%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 28x 4K, 0 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 84%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 76%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +121
= Stayed the same
K/R at 0.69, Rating at 0.97, ADR at 76.8, Win rate at 51%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: June 2026 with 0.70. Last 3 months: 0.69 (at the start 0.67). Slightly below the average (0.73).

Patterns

From the last 412 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −357 ELO
103 matches · 42% win rate
On Mirage −233 ELO
97 matches · 44% win rate
With Ace_Bitches on the team no ELO value
53 matches · 36% win rate

shur1k___ loses the most ELO in match 2 of the day: −357 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Vertigo
  2. Highest rating in a match: 2.21 · Dust 2
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 412 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2142
52% better than 54%
0.68 better than 28%
75.1 better than 25%
0.94 better than 25%
48% of 317 duels better than 37%
49% of 45 situations better than 77%
Mirage97
44% better than 27%
0.68 better than 28%
77.5 better than 39%
0.99 better than 43%
46% of 215 duels better than 26%
63% of 16 situations better than 95%
Inferno73
52% better than 44%
0.67 better than 21%
74.7 better than 17%
0.95 better than 22%
48% of 191 duels better than 29%
16% of 25 situations better than 8%
Ancient40
53% better than 56%
0.67 better than 17%
79.0 better than 41%
0.93 better than 20%
54% of 108 duels better than 67%
50% of 8 situations better than 77%
Anubis38
50% better than 43%
0.72 better than 44%
75.0 better than 23%
0.98 better than 36%
51% of 84 duels right on the average
29% of 17 situations better than 28%
Nuke12
42% -
0.60 -
71.9 -
0.88-
41% of 27 duels -
33% of 3 situations -
Cache5
0% -
0.47 -
61.1 -
0.48-
50% of 6 duels -
-
Overpass4
75% -
0.63 -
74.3 -
0.51-
50% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How shur1k___ plays

Across 412 matches shur1k___ averages K/R 0.68 and ADR 75.9; the rating across the 260 rated matches is 0.95. Biggest strength: Utility damage per round at 5.7, better than 84% of level 9 players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 9 players. Averages 14.8 kills per match with 53% headshots. The strongest map is Ancient with a 53% win rate in 40 matches. In 80 of 260 matches the rating was 1.10 or higher (31%), in 117 it was below 0.90. In 169 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. shur1k___ loses the most ELO in match 2 of the day (−357 ELO, win rate 42%). Things go best on Dust 2 (+221 ELO, win rate 52%). Improved over the last three months: ELO +121. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 76.8, Win rate at 51%. Last 30 days: 19 matches, win rate 47%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.