SHELVY_

Portugal
Streamer

490 followers 35 streams in 30 days 6 avg. viewers last live on Oct 22, 2026

494 matches tracked 85 matches in 30 days
ELO ▼ 143
2,110
30-day peak: 2,253
Rank EU
#176,515
Portugal #2,941 in Portugal

How does SHELVY_ play?

Rating 1.00 (from 345 matches) K/R 0.69 ADR 74.3 from 494 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 345 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so right on the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.6
Knife kills 9 in 494 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 24%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 39x 4K, 3 aces in 225 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.28).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.49+0.21 · Ø 0.28 better than 91%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.68, ADR at 73.8, Win rate at 49%
▼ Got worse
Headshots −4 pp, ELO −83

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.65
AprMayJunJulAugSepOct

Best month: April 2026 with 0.74. Last 3 months unchanged at 0.68. Clearly below the average (0.74).

Patterns

From the last 494 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −569 ELO
142 matches · 43% win rate
On Mirage −340 ELO
91 matches · 43% win rate
On Fridays −316 ELO, win rate 41%

SHELVY_ loses the most ELO in match 1 of the day: −569 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.04 · Dust 2
  3. Most kills in a match: 40 · Inferno
  4. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 494 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2165
55% better than 63%
0.69 better than 26%
75.0 better than 20%
1.01 better than 42%
58% of 399 duels better than 84%
43% of 90 situations better than 66%
Mirage91
43% better than 20%
0.68 better than 24%
71.2 better than 10%
0.97 better than 31%
51% of 135 duels right on the average
35% of 40 situations better than 41%
Inferno86
52% better than 43%
0.72 better than 46%
77.5 better than 36%
1.04 better than 54%
54% of 233 duels better than 65%
36% of 59 situations right on the average
Ancient69
49% better than 42%
0.68 better than 19%
74.9 better than 17%
0.98 better than 32%
49% of 131 duels better than 38%
28% of 36 situations better than 24%
Anubis38
39% better than 13%
0.68 better than 22%
70.5 better than 6%
0.94 better than 19%
44% of 72 duels better than 13%
50% of 22 situations better than 80%
Nuke32
41% better than 12%
0.66 better than 9%
74.1 better than 12%
0.95 better than 17%
49% of 75 duels better than 30%
38% of 16 situations better than 45%
Cache10
60% -
0.68 -
76.1 -
0.93-
60% of 42 duels -
33% of 9 situations -
Overpass3
67% -
0.53 -
58.4 -
0.69-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SHELVY_ plays

Across 494 matches SHELVY_ averages K/R 0.69 and ADR 74.3; the rating across the 345 rated matches is 1.00. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 49% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 128 of 345 matches the rating was 1.10 or higher (37%), in 139 it was below 0.90. In 225 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: September 2026 at 1.02. SHELVY_ loses the most ELO in match 1 of the day (−569 ELO, win rate 43%). Things go best on Dust 2 (+303 ELO, win rate 55%). Match no. 4 of the day goes best: 57% win rate, +210 ELO. Improved over the last three months: Rating +0.06. Got weaker: Headshots −4 pp, ELO −83. Unchanged in recent months: K/R at 0.68, ADR at 73.8, Win rate at 49%. Last 30 days: 85 matches, win rate 47%, net ELO −126.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.