shaaaaaaainych

Kazakhstan
Player
On FACEIT since 2024 153 matches tracked 17 matches in 30 days
ELO ▲ 60
1,314
30-day peak: 1,342
Rank EU
#790,157
Kazakhstan #39,381 in Kazakhstan

How does shaaaaaaainych play?

Rating 1.01 (from 143 matches) K/R 0.72 ADR 70.7 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. Far more AWP kills than the level 6 average. More 1v1 and 1v2 wins than the level 6 average.
Multi-killsAWPerClutcher
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 57%+7 pp · Ø 50% better than 96%

Clutch

Strength
Last one alive

67% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 67%+28 pp · Ø 39% better than 99%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (45%).

Headshot rate 48%+3 pp · Ø 45% better than 68%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.01+0.01 · Ø 1.00 better than 65%
Pistol kills per match 3.0
Knife kills 4 in 153 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.2%).

2K rounds 16.8%+3.6 pp · Ø 13.2% better than 99%
3K rounds 5.5%+1.5 pp · Ø 4.0% better than 97%
MVPs per match 2.0−0.2 · Ø 2.2 better than 32%
4Ks and aces 12x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.26+0.01 · Ø 0.25 better than 52%
Deaths per round 71%−2 pp · Ø 73% better than 74%

Progress

One value per month, dashed line is the level 6 average
Whether shaaaaaaainych is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 31 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.99
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.99.

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −35 ELO
55 matches · 51% win rate
In match 2 of the day +9 ELO
47 matches · 45% win rate
On Tuesdays −70 ELO, win rate 43%

shaaaaaaainych loses the most ELO on Mirage: −35 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 56 · Ancient
  2. Highest rating in a match: 2.42 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
51% better than 55%
0.67 better than 29%
71.1 better than 16%
0.95 better than 40%
49% of 167 duels right on the average
38% of 45 situations better than 53%
Dust 243
56% better than 71%
0.72 right on the average
76.4 better than 37%
1.02 better than 60%
48% of 149 duels better than 38%
48% of 21 situations better than 79%
Ancient23
61% better than 81%
0.74 better than 62%
71.7 better than 13%
1.08 better than 82%
53% of 79 duels better than 67%
67% of 15 situations better than 97%
Inferno15
60% better than 77%
0.82 better than 93%
59.1 better than 1%
1.11-
62% of 55 duels better than 95%
60% of 5 situations better than 94%
Anubis9
44% -
0.71 -
53.4 -
0.94-
44% of 18 duels -
50% of 4 situations -
Nuke6
67% -
0.86 -
85.9 -
1.14-
65% of 26 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shaaaaaaainych plays

Across 153 matches shaaaaaaainych averages K/R 0.72 and ADR 70.7; the rating across the 143 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 67%, better than 99% of level 6 players. Most room to improve: Damage per round (ADR) at 70.7, better than only 9% of level 6 players. Averages 15.5 kills per match with 48% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 51 of 143 matches the rating was 1.10 or higher (36%), in 60 it was below 0.90. In 31 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 1.35. shaaaaaaainych loses the most ELO on Mirage (−35 ELO, win rate 51%). Things go best on Dust 2 (+222 ELO, win rate 56%). Last 30 days: 17 matches, win rate 59%, net ELO +107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.