sh0sh1n_fps
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 708 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average26% of 1v1s won and so well below the average (38%).
Weapons and aim
Average55% headshots and so well above the average (44%).
Impact
AverageExactly 2 kills in 10.5% of rounds and so well below the average (12.8%).
Utility and deaths
AverageDied in 71% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.84. Last 3 months: 0.65 (at the start 0.80). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.20. Last 3 months: 0.93 (at the start 1.15). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 84.8. Last 3 months: 69.4 (at the start 82.6). Clearly below the average (78.8).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 57% (at the start 52%). Well above the average (44%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 50% (at the start 53%). Just below the average (51%).
Best month: September 2026 with 1,494. Last 3 months: 1,144 (at the start 1,090).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 27%.
Patterns
From the last 151 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sh0sh1n_fps loses the most ELO in match 3 of the day: −146 ELO, 39% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.27 · Mirage
Maps in detail
from the last 151 matchesCompared with players on the same level who have at least 15 matches on the map.
How sh0sh1n_fps plays
Across 151 matches sh0sh1n_fps averages K/R 0.69, ADR 72.6 and a rating of 0.98. Biggest strength: Headshot rate at 55%, better than 94% of level 5 players. Most room to improve: Clutch 1v1 won at 26%, better than only 7% of level 5 players. Averages 15.2 kills per match with 55% headshots. The strongest map is Dust 2 with a 55% win rate in 42 matches. In 50 of 151 matches the rating was 1.10 or higher (33%), in 67 it was below 0.90. In 113 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: June 2026 at 1.20. sh0sh1n_fps loses the most ELO in match 3 of the day (−146 ELO, win rate 39%). Things go best from match 5 of the day (+297 ELO, win rate 72%). From match no. 5 of the day on, things go best: 72% win rate, +297 ELO. Improved over the last three months: Headshots +5 pp, ELO +54. Got weaker: K/R −0.15, Rating −0.22, ADR −13.2, Win rate −3 pp. Last 30 days: 4 matches, win rate 25%, net ELO −11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.