How does sergo112311 play?

Rating 0.95 (from 28 matches) K/R 0.72 ADR 78.7 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 28 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 21% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 91%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 2.8
Knife kills 7 in 168 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

MVPs per match 2.30.0 · Ø 2.3 right on the average

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether sergo112311 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 168 before.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: May 2026 with 0.74.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −113 ELO
49 matches · 45% win rate
In match 1 of the day −102 ELO
37 matches · 41% win rate
Between 6:00 and 12:00 −49 ELO, win rate 43%
On Sundays −128 ELO, win rate 38%

sergo112311 loses the most ELO on Dust 2: −113 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
50% better than 44%
0.73 right on the average
79.2 better than 44%
0.95-
44% of 57 duels better than 14%
75% of 4 situations better than 99%
Dust 249
45% better than 28%
0.70 better than 31%
78.2 better than 36%
0.94-
45% of 51 duels better than 18%
71% of 7 situations better than 99%
Anubis19
68% better than 92%
0.79 better than 76%
81.4 better than 55%
1.16-
40% of 10 duels better than 5%
0% of 1 situations better than 1%
Nuke17
41% better than 12%
0.68 better than 14%
73.6 better than 11%
1.07-
42% of 12 duels better than 7%
50% of 2 situations better than 76%
Ancient13
38% -
0.71 -
77.5 -
0.79-
38% of 21 duels -
100% of 1 situations -
Overpass6
33% -
0.65 -
74.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How sergo112311 plays

Across 168 matches sergo112311 averages K/R 0.72 and ADR 78.7; the rating across the 28 rated matches is 0.95. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 57% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 8 of 28 matches the rating was 1.10 or higher (29%), in 15 it was below 0.90. Best month by rating: June 2026 at 1.11. sergo112311 loses the most ELO on Dust 2 (−113 ELO, win rate 45%). Things go best from match 5 of the day (+176 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +176 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.