scodess

USA
Player

4 followers 2 streams in 30 days 1 avg. viewers last live on Oct 28, 2026

241 matches tracked 95 matches in 30 days
ELO ▲ 241
1,163
30-day peak: 1,163
Rank EU
#1,297,793
USA #22,736 in USA

How does scodess play?

Rating 1.02 (from 221 matches) K/R 0.73 ADR 74.7 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 221 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 1v1 and 1v2 wins than the level 5 average.
AWPerClutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

Level 5

Compared with 659 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 12%
Opening duels won 46%−2 pp · Ø 48% better than 26%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 57%
Clutch 1v2 won 28%+8 pp · Ø 20% better than 87%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.94).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 24%+13 pp · Ø 11% better than 89%
K/D 1.03+0.09 · Ø 0.94 better than 80%
Pistol kills per match 2.4
Knife kills 2 in 241 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so clearly above the average (12.5%).

2K rounds 13.5%+1.0 pp · Ø 12.5% better than 72%
3K rounds 3.8%+0.2 pp · Ø 3.6% better than 58%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 35x 4K, 3 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (3.8).

Utility hit rate 26%−9 pp · Ø 35% better than 8%
Utility damage per round 1.3−2.5 · Ø 3.8 better than 4%
Enemies flashed per round 0.15−0.09 · Ø 0.24 better than 27%
Deaths per round 71%−3 pp · Ø 74% better than 79%

Progress

One value per month, dashed line is the level 5 average
Whether scodess is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 204 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.86.

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −134 ELO
71 matches · 42% win rate
In match 2 of the day −116 ELO
53 matches · 43% win rate
Between 0:00 and 6:00 −140 ELO, win rate 35%
On Fridays −226 ELO, win rate 32%

scodess loses the most ELO on Mirage: −134 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.34 · Mirage
  4. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
42% better than 22%
0.75 better than 73%
77.5 better than 49%
1.07 better than 80%
46% of 219 duels better than 29%
32% of 50 situations better than 34%
Dust 243
53% better than 66%
0.72 better than 62%
73.2 better than 25%
1.00 better than 63%
42% of 132 duels better than 14%
50% of 28 situations better than 81%
Ancient33
42% better than 25%
0.70 better than 46%
70.1 better than 12%
0.93 better than 40%
43% of 101 duels better than 22%
27% of 26 situations better than 23%
Anubis32
47% better than 36%
0.75 better than 70%
78.3 better than 47%
1.03 better than 69%
54% of 84 duels better than 76%
39% of 28 situations better than 52%
Nuke30
63% better than 80%
0.72 better than 57%
72.4 better than 25%
1.01 better than 65%
47% of 86 duels better than 40%
52% of 23 situations better than 81%
Inferno15
53% better than 56%
0.77 better than 85%
76.7 better than 49%
1.10 better than 89%
54% of 65 duels better than 78%
38% of 13 situations better than 44%
Cache13
54% -
0.68 -
72.3 -
0.91-
39% of 41 duels -
30% of 10 situations -
Vertigo4
25% -
0.70 -
71.5 -
0.94-
50% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How scodess plays

Across 241 matches scodess averages K/R 0.73 and ADR 74.7; the rating across the 221 rated matches is 1.02. Biggest strength: Deaths per round at just 71% (lower is better), better than 79% of level 5 players. Most room to improve: Utility damage per round at 1.3, better than only 4% of level 5 players. Averages 15.9 kills per match with 45% headshots. The strongest map is Nuke with a 63% win rate in 30 matches. In 76 of 221 matches the rating was 1.10 or higher (34%), in 85 it was below 0.90. In 204 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: October 2026 at 1.04. scodess loses the most ELO on Mirage (−134 ELO, win rate 42%). Things go best on Nuke (+241 ELO, win rate 63%). Match no. 1 of the day goes best: 55% win rate, +220 ELO. Last 30 days: 95 matches, win rate 46%, net ELO +66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.