saul3nass

Lithuania
Streamer

28 followers 5 streams in 30 days 2 avg. viewers last live on Oct 16, 2026

597 matches tracked 172 matches in 30 days
ELO ▲ 141
3,298
30-day peak: 3,698
Rank EU ▼ 1,730 places
#2,466
Lithuania #32 in Lithuania
30 days · prev. #736 · best #425

How does saul3nass play?

Rating 0.92 (from 467 matches) K/R 0.67 ADR 75.2 from 597 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 467 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (434 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 30%

Weapons and aim

Weakness
Where do the kills come from?

0.93 K/D and so clearly below the average (1.05).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 0.93−0.12 · Ø 1.05 better than 7%
Pistol kills per match 2.7
Knife kills 15 in 597 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.5%).

2K rounds 11.1%−2.4 pp · Ø 13.5% better than 3%
3K rounds 3.0%−1.2 pp · Ø 4.2% better than 6%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 41x 4K, 4 aces in 434 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 4.4+0.5 · Ø 3.9 better than 68%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +9 pp, ELO +702
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.07, Rating −0.30, ADR −8.7

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.61
AprMayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.65 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 597 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −317 ELO
118 matches · 45% win rate
In match 4 of the day −187 ELO
75 matches · 44% win rate
Between 12:00 and 18:00 −508 ELO, win rate 44%
On Sundays −237 ELO, win rate 43%

saul3nass loses the most ELO on Ancient: −317 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Anubis
  2. Highest rating in a match: 2.38 · Dust 2
  3. Longest win streak: 7 wins in a row · Cache
  4. Most kills in a match: 47 · Ancient

Maps in detail

from the last 597 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage197
53% better than 42%
0.65 better than 8%
72.7 better than 9%
0.91 better than 7%
49% of 674 duels better than 28%
42% of 100 situations better than 60%
Ancient118
45% better than 19%
0.66 better than 9%
73.5 better than 10%
0.88 better than 4%
49% of 391 duels better than 30%
33% of 52 situations better than 36%
Dust 2117
53% better than 43%
0.67 better than 13%
76.9 better than 23%
0.95 better than 13%
47% of 377 duels better than 21%
33% of 39 situations better than 33%
Anubis90
60% better than 67%
0.67 better than 14%
77.2 better than 27%
0.90 better than 7%
43% of 270 duels better than 8%
47% of 30 situations better than 71%
Inferno35
46% better than 7%
0.73 better than 29%
81.0 better than 36%
0.94 better than 7%
47% of 116 duels better than 8%
56% of 9 situations better than 83%
Cache21
57% better than 46%
0.68 better than 9%
75.2 better than 12%
0.94 better than 6%
43% of 102 duels better than 6%
33% of 9 situations better than 38%
Nuke19
37% better than 4%
0.75 better than 42%
83.1 better than 54%
1.02-
53% of 47 duels right on the average
14% of 7 situations better than 7%

Compared with players on the same level who have at least 15 matches on the map.

How saul3nass plays

Across 597 matches saul3nass averages K/R 0.67 and ADR 75.2; the rating across the 467 rated matches is 0.92. Most room to improve: Rating at 0.92, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 90 matches. In 119 of 467 matches the rating was 1.10 or higher (25%), in 225 it was below 0.90. In 434 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: June 2026 at 1.21. saul3nass loses the most ELO on Ancient (−317 ELO, win rate 45%). Things go best from match 5 of the day (+876 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +876 ELO. Improved over the last three months: Win rate +9 pp, ELO +702. Got weaker: K/R −0.07, Rating −0.30, ADR −8.7. Unchanged in recent months: Headshots at 45%. Last 30 days: 172 matches, win rate 53%, net ELO +134.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.