Sandr1el

Russia
Streamer

LIVE 3 watching now518 followers 5 streams in 30 days 5 avg. viewers

374 matches tracked 12 matches in 30 days
ELO ▲ 55
1,018
30-day peak: 1,058
Rank EU
#1,215,501
Russia #312,780 in Russia

How does Sandr1el play?

Rating 0.96 (from 217 matches) K/R 0.67 ADR 72.4 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 217 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 32%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average.
Clutcher
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (9%).

Rounds with first kill 7%−2 pp · Ø 9% better than 17%
Opening duels won 51%+3 pp · Ø 48% better than 75%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 95%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (43%).

Headshot rate 32%−11 pp · Ø 43% better than 7%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 0.98+0.04 · Ø 0.94 better than 69%
Pistol kills per match 1.6
Knife kills 6 in 374 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.1).

2K rounds 12.5%+0.1 pp · Ø 12.4% better than 52%
3K rounds 2.8%−0.8 pp · Ø 3.6% better than 19%
MVPs per match 1.7−0.4 · Ø 2.1 better than 16%
4Ks and aces 10x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 27%−7 pp · Ø 34% better than 14%
Utility damage per round 3.5−0.1 · Ø 3.6 better than 44%
Enemies flashed per round 0.40+0.17 · Ø 0.23 better than 88%
Deaths per round 69%−4 pp · Ø 73% better than 93%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
ELO +196
= Stayed the same
K/R at 0.67, ADR at 72.5, Headshots at 32%, Win rate at 49%
▼ Got worse
Rating −0.08

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.60
AprMayJunJulAugSepOct

Best month: June 2026 with 0.72. Last 3 months: 0.67 (at the start 0.68). Just below the average (0.69).

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −89 ELO
22 matches · 41% win rate
On Nuke −83 ELO
25 matches · 44% win rate
Between 0:00 and 6:00 −91 ELO, win rate 41%
On Thursdays −211 ELO, win rate 38%

Sandr1el loses the most ELO on Anubis: −89 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.34 · Mirage
  4. Most kills in a match: 42 · Nuke

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2114
53% better than 68%
0.66 better than 33%
71.4 better than 21%
0.92 better than 37%
48% of 192 duels right on the average
49% of 39 situations better than 81%
Mirage109
44% better than 33%
0.69 right on the average
74.1 better than 35%
1.01 better than 70%
51% of 261 duels better than 67%
53% of 49 situations better than 86%
Ancient74
50% right on the average
0.67 better than 44%
73.2 better than 32%
0.94 better than 53%
51% of 89 duels better than 68%
36% of 47 situations right on the average
Nuke25
44% better than 25%
0.66 better than 31%
70.6 better than 22%
0.95-
44% of 27 duels better than 26%
63% of 8 situations better than 95%
Anubis22
41% better than 23%
0.63 better than 21%
69.5 better than 14%
0.82-
38% of 21 duels better than 7%
55% of 11 situations better than 88%
Inferno18
33% better than 6%
0.68 right on the average
72.8 better than 33%
0.87-
33% of 12 duels better than 2%
0% of 3 situations better than 2%
Cache10
70% -
0.68 -
67.4 -
1.04-
53% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sandr1el plays

Across 374 matches Sandr1el averages K/R 0.67 and ADR 72.4; the rating across the 217 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 48%, better than 95% of level 4 players. Most room to improve: Headshot rate at 32%, better than only 7% of level 4 players. Averages 14.3 kills per match with 32% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 73 of 217 matches the rating was 1.10 or higher (34%), in 102 it was below 0.90. In 117 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: June 2026 at 1.03. Sandr1el loses the most ELO on Anubis (−89 ELO, win rate 41%). Things go best on Dust 2 (+369 ELO, win rate 53%). Match no. 3 of the day goes best: 55% win rate, +91 ELO. Improved over the last three months: ELO +196. Got weaker: Rating −0.08. Unchanged in recent months: K/R at 0.67, ADR at 72.5, Headshots at 32%, Win rate at 49%. Last 30 days: 12 matches, win rate 58%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.