s1nthetika

Russia
Streamer

17 followers 24 streams in 30 days 3 avg. viewers last live on Oct 20, 2026

270 matches tracked

How does s1nthetika play?

Rating 1.12 (from 235 matches) K/R 0.78 ADR 80.8 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 235 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

49% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 49%+8 pp · Ø 41% better than 92%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (52%).

Headshot rate 38%−14 pp · Ø 52% better than 2%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 2.4
Knife kills 3 in 270 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.3%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 33%
3K rounds 3.5%−0.8 pp · Ø 4.3% better than 18%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 9x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.31).

Utility hit rate 40%+6 pp · Ø 34% better than 87%
Utility damage per round 2.4−1.6 · Ø 4.0 better than 8%
Enemies flashed per round 0.12−0.19 · Ø 0.31 better than 4%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +5 pp, ELO +201
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.17, Rating −0.23, ADR −13.1

Aug 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.67 (at the start 0.84). Clearly below the average (0.75).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
42 matches · 45% win rate
Between 18:00 and 24:00 −236 ELO, win rate 48%
On Saturdays −68 ELO, win rate 38%

s1nthetika loses the most ELO on Anubis: −30 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Recorded match no. 250 · Mirage
  3. Reached level 10 · Ancient
  4. Highest rating in a match: 2.45 · Mirage
  5. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
54% better than 53%
0.77 better than 57%
80.8 better than 44%
1.08 better than 59%
55% of 310 duels better than 67%
39% of 46 situations better than 52%
Dust 279
63% better than 82%
0.78 better than 63%
80.0 better than 41%
1.14 better than 74%
55% of 230 duels better than 66%
47% of 47 situations better than 74%
Anubis42
45% better than 22%
0.73 better than 38%
77.4 better than 26%
1.09 better than 61%
54% of 158 duels better than 59%
57% of 28 situations better than 88%
Ancient40
58% better than 64%
0.79 better than 66%
83.0 better than 54%
1.13 better than 74%
58% of 133 duels better than 81%
33% of 12 situations better than 37%
Inferno12
42% -
0.80 -
82.9 -
1.10-
60% of 25 duels -
57% of 7 situations -
Nuke6
67% -
0.90 -
94.8 -
1.37-
65% of 23 duels -
0% of 6 situations -
Cache3
67% -
0.73 -
77.4 -
1.10-
55% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1nthetika plays

Across 270 matches s1nthetika averages K/R 0.78 and ADR 80.8; the rating across the 235 rated matches is 1.12. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 38% headshots. The strongest map is Dust 2 with a 63% win rate in 79 matches. In 124 of 235 matches the rating was 1.10 or higher (53%), in 68 it was below 0.90. In 80 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.22. s1nthetika loses the most ELO on Anubis (−30 ELO, win rate 45%). Things go best in match 2 of the day (+179 ELO, win rate 62%). Match no. 4 of the day goes best: 63% win rate, +1 ELO. Improved over the last three months: Headshots +5 pp, ELO +201. Got weaker: K/R −0.17, Rating −0.23, ADR −13.1. Unchanged in recent months: Win rate at 54%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.