rostislavski666

Russia
Streamer
71 matches tracked

How does rostislavski666 play?

Rating 1.11 (from 33 matches) K/R 0.75 ADR 78.8 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 33 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 30% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 3%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.98).

Headshot rate 46%−1 pp · Ø 47% better than 50%
K/D 1.03+0.05 · Ø 0.98 better than 71%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

MVPs per match 2.20.0 · Ø 2.2 right on the average

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
Whether rostislavski666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 23 before.

Kills per round (K/R)

0.78
JanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.89.

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.59 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
57% better than 75%
0.66 better than 22%
71.6 better than 13%
1.18-
55% of 40 duels better than 80%
60% of 5 situations better than 95%
Mirage23
57% better than 74%
0.83 better than 93%
86.3 better than 85%
1.08-
46% of 39 duels better than 30%
25% of 4 situations better than 19%
Anubis9
44% -
0.75 -
78.1 -
0.99-
67% of 12 duels -
50% of 2 situations -
Ancient5
60% -
0.79 -
86.3 -
0.87-
33% of 12 duels -
0% of 1 situations -
Inferno5
80% -
0.71 -
68.1 -
1.19-
46% of 13 duels -
20% of 5 situations -
Nuke4
50% -
0.73 -
76.0 -
1.09-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How rostislavski666 plays

Across 71 matches rostislavski666 averages K/R 0.75 and ADR 78.8; the rating across the 33 rated matches is 1.11. Biggest strength: Rating at 1.11, better than 93% of level 7 players. Averages 16.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 17 of 33 matches the rating was 1.10 or higher (52%), in 7 it was below 0.90. Best month by rating: July 2026 at 1.11. Things go best on Dust 2 (+170 ELO, win rate 57%). Match no. 2 of the day goes best: 64% win rate, +128 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.