Roskataaaa

Bulgaria
Streamer
270 matches tracked 128 matches in 30 days
ELO ▲ 330
1,837
30-day peak: 2,076
Rank EU
#334,239
Bulgaria #1,366 in Bulgaria

How does Roskataaaa play?

Rating 0.96 (from 163 matches) K/R 0.74 ADR 85.4 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 163 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Rarely on the AWP.
EntryRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 0.95−0.05 · Ø 1.00 better than 29%
Pistol kills per match 2.6
Knife kills 7 in 270 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 43%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 31x 4K, 5 aces in 150 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.3).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 1.9−2.4 · Ø 4.3 better than 4%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 78%+6 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.14, ELO +133
= Stayed the same
K/R at 0.73, ADR at 85.0, Headshots at 52%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −285 ELO
82 matches · 43% win rate
On Inferno −117 ELO
34 matches · 38% win rate
On Mondays −179 ELO, win rate 38%

Roskataaaa loses the most ELO from match 5 of the day: −285 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 1.80 · Dust 2
  4. Most kills in a match: 32 · Cache
  5. Longest win streak: 11 wins in a row · Ancient

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 282
52% better than 54%
0.75 better than 66%
85.2 better than 78%
0.96 better than 33%
50% of 317 duels right on the average
38% of 24 situations right on the average
Mirage77
51% better than 52%
0.75 better than 62%
89.0 better than 89%
0.94 better than 27%
45% of 305 duels better than 21%
35% of 20 situations better than 42%
Inferno34
38% better than 9%
0.71 better than 37%
82.4 better than 58%
0.93 better than 18%
51% of 94 duels better than 45%
0% of 6 situations better than 1%
Anubis28
64% better than 87%
0.73 better than 48%
82.8 better than 63%
0.99 better than 40%
51% of 102 duels right on the average
50% of 8 situations better than 80%
Ancient26
50% better than 43%
0.66 better than 13%
78.0 better than 35%
0.84-
42% of 65 duels better than 8%
40% of 5 situations better than 55%
Cache17
59% -
0.84 -
92.1 -
1.15-
62% of 60 duels -
60% of 5 situations -
Overpass4
25% -
0.85 -
89.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Roskataaaa plays

Across 270 matches Roskataaaa averages K/R 0.74 and ADR 85.4; the rating across the 163 rated matches is 0.96. Biggest strength: Rounds with first kill at 13%, better than 88% of level 9 players. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 9 players. Averages 16.7 kills per match with 53% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 57 of 163 matches the rating was 1.10 or higher (35%), in 73 it was below 0.90. In 150 matches with detailed stats: 31 4Ks and 5 aces. Best month by rating: October 2026 at 0.97. Roskataaaa loses the most ELO from match 5 of the day (−285 ELO, win rate 43%). Things go best in match 4 of the day (+334 ELO, win rate 66%). Match no. 4 of the day goes best: 66% win rate, +334 ELO. Improved over the last three months: Rating +0.14, ELO +133. Unchanged in recent months: K/R at 0.73, ADR at 85.0, Headshots at 52%, Win rate at 50%. Last 30 days: 128 matches, win rate 52%, net ELO +315.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.