romaancs

Western Sahara
Moderator Streamer Player Viewer
260 matches tracked 13 matches in 30 days
ELO ▼ 49
631
30-day peak: 710
Rank SA
#85,909
Western Sahara #5 in Western Sahara

How does romaancs play?

Rating 0.80 (from 135 matches) K/R 0.55 ADR 65.3 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.80
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 30%
Rating distribution from 135 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 8% normal 0.90 to 1.09 11% weak 0.75 to 0.89 21% very weak below 0.75 50%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average.
Entry
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (17 matches).

Level 2

Compared with 600 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 46% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.3 no comparison

Weapons and aim

Weakness
Where do the kills come from?

0.74 K/D and so clearly below the average (0.91).

Headshot rate 35%−4 pp · Ø 39% better than 25%
AWP share of kills 22% no comparison
K/D 0.74−0.17 · Ø 0.91 better than 10%
Pistol kills per match 2.3
Knife kills 7 in 260 matches

Impact

Weakness
Damage and big rounds

1.3 MVPs per match and so well below the average (1.9).

2K rounds 11.5% no comparison
3K rounds 1.9% no comparison
MVPs per match 1.3−0.6 · Ø 1.9 better than 5%
4Ks and aces 2x 4K, 0 aces in 17 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so slightly above the average (74%). Lower is better.

Utility hit rate 18% no comparison
Utility damage per round 3.8 no comparison
Enemies flashed per round 0.35 no comparison
Deaths per round 75%+1 pp · Ø 74% better than 48%

Progress

One value per month, dashed line is the level 2 average
Whether romaancs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 19 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.56
DecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −129 ELO
23 matches · 35% win rate
In match 2 of the day −65 ELO
50 matches · 42% win rate
On Sundays −183 ELO, win rate 39%

romaancs loses the most ELO on Ancient: −129 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 1.76 · Ancient
  3. Most kills in a match: 32 · Mirage
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
49% better than 55%
0.59 better than 18%
68.9 better than 22%
0.85 better than 28%
49% of 189 duels better than 65%
33% of 24 situations better than 44%
Mirage88
50% better than 56%
0.53 better than 7%
63.8 better than 10%
0.77 better than 13%
45% of 208 duels better than 39%
44% of 18 situations better than 74%
Nuke28
43% better than 31%
0.58 better than 13%
65.7 better than 11%
0.78 better than 11%
48% of 58 duels better than 54%
50% of 10 situations better than 77%
Ancient23
35% better than 8%
0.49 better than 6%
58.3 better than 8%
0.74 better than 13%
43% of 65 duels better than 37%
45% of 11 situations better than 71%
Inferno13
54% -
0.51 -
67.3 -
0.79-
44% of 27 duels -
50% of 2 situations -
Anubis9
44% -
0.48 -
62.1 -
1.22-
70% of 10 duels -
-
Overpass8
38% -
0.45 -
55.8 -
0.54-
25% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How romaancs plays

Across 260 matches romaancs averages K/R 0.55 and ADR 65.3; the rating across the 135 rated matches is 0.80. Most room to improve: Damage per round (ADR) at 65.3, better than only 9% of level 2 players. Averages 12.1 kills per match with 35% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 25 of 135 matches the rating was 1.10 or higher (19%), in 95 it was below 0.90. In 17 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. romaancs loses the most ELO on Ancient (−129 ELO, win rate 35%). Things go best in match 3 of the day (+212 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +212 ELO. Last 30 days: 13 matches, win rate 54%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.