rom1jed

Argentina
Player Viewer
204 matches tracked 10 matches in 30 days
ELO ▼ 92
826
30-day peak: 927
Rank SA
#74,581
Argentina #25,989 in Argentina

How does rom1jed play?

Rating 1.05 (from 103 matches) K/R 0.70 ADR 75.4 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 103 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 3 average.
Headshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so well above the average (47%).

Rounds with first kill 10%+1 pp · Ø 9% better than 64%
Opening duels won 53%+6 pp · Ø 47% better than 91%

Clutch

Weakness
Last one alive

24% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 24%−14 pp · Ø 38% better than 5%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 5%
Clutch kills per match 1.6+0.1 · Ø 1.5 better than 55%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so well above the average (41%).

Headshot rate 51%+10 pp · Ø 41% better than 92%
AWP share of kills 18%+8 pp · Ø 10% better than 78%
K/D 0.98+0.05 · Ø 0.93 better than 75%
Pistol kills per match 2.7
Knife kills 4 in 204 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.5%).

2K rounds 14.0%+1.5 pp · Ø 12.5% better than 90%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 74%
MVPs per match 2.1+0.1 · Ø 2.0 better than 68%
4Ks and aces 14x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 27%
Utility damage per round 4.1+0.7 · Ø 3.4 better than 65%
Enemies flashed per round 0.32+0.11 · Ø 0.21 better than 74%
Deaths per round 71%−3 pp · Ø 74% better than 82%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.07, ADR +7.8, Headshots +2 pp
= Stayed the same
Rating at 1.06
▼ Got worse
Win rate −6 pp, ELO −245

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.68). Clearly above the average (0.69).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
57 matches · 47% win rate
On Mirage −5 ELO
71 matches · 45% win rate
Between 18:00 and 24:00 −169 ELO, win rate 35%
On Thursdays −397 ELO, win rate 25%

rom1jed loses the most ELO on Dust 2: −119 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Inferno
  2. Most kills in a match: 48 · Dust 2
  3. Longest win streak: 7 wins in a row · Cache
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
45% better than 38%
0.74 better than 79%
78.4 better than 65%
1.07 better than 89%
55% of 148 duels better than 87%
32% of 22 situations better than 35%
Dust 257
47% better than 44%
0.68 right on the average
74.9 better than 46%
1.12 better than 94%
59% of 121 duels better than 95%
23% of 26 situations better than 20%
Inferno18
33% better than 7%
0.70 better than 65%
72.0 better than 37%
1.01-
48% of 42 duels right on the average
33% of 3 situations better than 43%
Anubis16
38% better than 15%
0.65 better than 38%
72.2 better than 31%
0.93-
47% of 36 duels right on the average
50% of 2 situations better than 82%
Nuke16
56% better than 65%
0.71 right on the average
77.6 better than 53%
1.06-
61% of 49 duels better than 98%
25% of 8 situations better than 22%
Ancient14
50% -
0.67 -
71.6 -
0.98-
45% of 33 duels -
40% of 5 situations -
Cache7
43% -
0.61 -
60.5 -
0.94-
17% of 6 duels -
100% of 1 situations -
Overpass3
67% -
0.91 -
90.3 -
1.52-
100% of 1 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rom1jed plays

Across 204 matches rom1jed averages K/R 0.70 and ADR 75.4; the rating across the 103 rated matches is 1.05. Biggest strength: Rating at 1.05, better than 92% of level 3 players. Most room to improve: Clutch 1v1 won at 24%, better than only 5% of level 3 players. Averages 15.1 kills per match with 51% headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 39 of 103 matches the rating was 1.10 or higher (38%), in 34 it was below 0.90. In 71 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: June 2026 at 1.14. rom1jed loses the most ELO on Dust 2 (−119 ELO, win rate 47%). Match no. 3 of the day goes best: 50% win rate, −4 ELO. Improved over the last three months: K/R +0.07, ADR +7.8, Headshots +2 pp. Got weaker: Win rate −6 pp, ELO −245. Unchanged in recent months: Rating at 1.06. Last 30 days: 10 matches, win rate 30%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.