How does rogercalvo_ play?

Rating 0.94 (from 9 matches) K/R 0.66 ADR 74.7 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 33%
Rating from 9 of 174 matches
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (4 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 47% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 25% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (43%).

Headshot rate 54%+11 pp · Ø 43% better than 94%
AWP share of kills 0% no comparison
K/D 0.96+0.02 · Ø 0.94 better than 63%
Pistol kills per match 2.0

Impact

Average
Damage and big rounds

2.0 MVPs per match and so slightly below the average (2.1).

2K rounds 8.0% no comparison
3K rounds 1.1% no comparison
MVPs per match 2.0−0.1 · Ø 2.1 better than 49%
4Ks and aces 0x 4K, 0 aces in 4 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 39% no comparison
Utility damage per round 7.7 no comparison
Enemies flashed per round 0.39 no comparison
Deaths per round 69%−4 pp · Ø 73% better than 93%

Progress

One value per month, dashed line is the level 4 average
Whether rogercalvo_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 59 before.

Kills per round (K/R)

0.70
JanFebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.72.

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −117 ELO
31 matches · 42% win rate
On Dust 2 −108 ELO
51 matches · 41% win rate
Between 18:00 and 24:00 −359 ELO, win rate 35%

rogercalvo_ loses the most ELO from match 5 of the day: −117 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 5 wins in a row · Overpass

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
46% better than 42%
0.65 better than 28%
74.6 better than 37%
0.90-
50% of 4 duels better than 60%
0% of 2 situations better than 1%
Dust 251
41% better than 24%
0.71 better than 63%
77.2 better than 53%
1.48-
67% of 9 duels better than 99%
-
Inferno19
53% better than 59%
0.64 better than 32%
73.1 better than 35%
0.67-
46% of 13 duels better than 37%
-
Anubis18
50% right on the average
0.64 better than 26%
74.8 better than 39%
-
-
-
Ancient10
40% -
0.64 -
71.4 -
0.86-
33% of 3 duels -
0% of 1 situations -
Overpass10
60% -
0.64 -
75.6 -
0.43-
0% of 2 duels -
0% of 1 situations -
Nuke8
63% -
0.63 -
69.2 -
-
-
-
Cache4
50% -
0.69 -
67.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How rogercalvo_ plays

Across 174 matches rogercalvo_ averages K/R 0.66 and ADR 74.7; the rating across the 9 rated matches is 0.94. Biggest strength: Headshot rate at 54%, better than 94% of level 4 players. Averages 14.5 kills per match with 54% headshots. The strongest map is Overpass with a 60% win rate in 10 matches. Best month by rating: June 2026 at 1.47. rogercalvo_ loses the most ELO from match 5 of the day (−117 ELO, win rate 42%). Things go best in match 3 of the day (+68 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +68 ELO. Last 30 days: 4 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.