Rafexx_x

Spain
Streamer Player

834 followers 11 streams in 30 days 10 avg. viewers last live on Oct 18, 2026

334 matches tracked 29 matches in 30 days
ELO ▲ 42
3,386
30-day peak: 3,453
Rank EU ▼ 411 places
#1,668
Spain #13 in Spain
30 days · prev. #1,257 · best #1,257

How does Rafexx_x play?

Rating 1.04 K/R 0.73 ADR 80.2 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 334 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.05−0.02 · Ø 1.07 better than 37%
Pistol kills per match 2.6
Knife kills 3 in 334 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 35%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 47x 4K, 6 aces in 293 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (3.8).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 6.8+3.0 · Ø 3.8 better than 97%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 79.9
▼ Got worse
Headshots −3 pp, Win rate −15 pp, ELO −111

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.75).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −379 ELO
101 matches · 48% win rate
In match 4 of the day −232 ELO
41 matches · 37% win rate
On Thursdays −71 ELO, win rate 48%

Rafexx_x loses the most ELO on Dust 2: −379 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 33 · Ancient
  3. Highest rating in a match: 2.18 · Dust 2
  4. Longest win streak: 12 wins in a row · Nuke

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
48% better than 25%
0.69 better than 19%
76.1 better than 20%
0.98 better than 20%
49% of 352 duels better than 29%
49% of 55 situations better than 74%
Ancient92
58% better than 58%
0.78 better than 61%
84.5 better than 61%
1.09 better than 60%
55% of 451 duels better than 64%
37% of 51 situations better than 46%
Nuke65
65% better than 71%
0.74 better than 35%
81.0 better than 42%
1.05 better than 38%
58% of 270 duels better than 73%
32% of 34 situations better than 31%
Inferno33
67% better than 65%
0.69 better than 15%
81.0 better than 34%
1.03 better than 22%
57% of 175 duels right on the average
36% of 11 situations better than 43%
Cache30
47% better than 14%
0.75 better than 32%
78.9 better than 21%
1.07 better than 34%
42% of 139 duels better than 6%
31% of 13 situations better than 32%
Anubis13
54% -
0.67 -
77.4 -
0.93-
53% of 66 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rafexx_x plays

Across 334 matches Rafexx_x averages K/R 0.73, ADR 80.2 and a rating of 1.04. Biggest strength: Utility damage per round at 6.8, better than 97% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 61% headshots. The strongest map is Inferno with a 67% win rate in 33 matches. In 141 of 334 matches the rating was 1.10 or higher (42%), in 108 it was below 0.90. In 293 matches with detailed stats: 47 4Ks and 6 aces. Best month by rating: July 2026 at 1.07. Rafexx_x loses the most ELO on Dust 2 (−379 ELO, win rate 48%). Things go best on Ancient (+290 ELO, win rate 58%). Match no. 1 of the day goes best: 64% win rate, +263 ELO. Got weaker: Headshots −3 pp, Win rate −15 pp, ELO −111. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 79.9. Last 30 days: 29 matches, win rate 69%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.