r1ivv

BY
Streamer
263 matches tracked 105 matches in 30 days Follow on Twitch
ELO ▲ 231
3,117
30-day peak: 3,141
Rank EU ▲ 2,065 places
#4,735 #104 in BY
30 days · before #6,800 · best #4,735

How does r1ivv play?

Rating 1.19 (from 202 matches) K/R 0.86 ADR 92.2 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93% on level 10
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 75%
Rating spread from 202 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 32%+11 pp better than 96%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 13%
AWP share of kills 31%+20 pp better than 96%
K/D 1.19+0.16 better than 89%
Pistol kills per match 3.2
Knife kills 2 in 263 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.7%+1.4 pp better than 79%
Rounds with 3K 6.1%+2.0 pp better than 97%
MVPs per match 3.1+0.8 better than 96%
4Ks and aces 80x 4K, 12 aces in 222 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.63+0.33 better than 98%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05
= Stayed the same
ADR at 92.6
▼ Got worse
Headshots −3 pp, Win rate −5 pp, ELO −52

Aug to Oct 2026 compared with Feb 2026.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.91. Last 3 months: 0.87 (at the start 0.82).

Patterns

From the last 263 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −127 ELO
52 matches · 44% wins
On Dust 2 −45 ELO
71 matches · 58% wins
Between 0:00 and 6:00 −190 ELO, win rate 42%
On Saturdays −39 ELO, win rate 48%

r1ivv loses the most ELO in match 2 of the day: −127 ELO, 44% wins

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 48 · Mirage
  3. Longest win streak: 10 wins in a row · Nuke
  4. Highest rating in a match: 2.90 · Anubis

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
55% better than 61%
0.87 better than 93%
92.1 better than 91%
1.18 better than 88%
59% of 415 duels better than 88%
40% of 48 situations better than 56%
Dust 271
58% better than 70%
0.84 better than 88%
88.8 better than 83%
1.16 better than 83%
59% of 371 duels better than 85%
38% of 32 situations level
Nuke38
55% better than 47%
0.89 better than 91%
95.8 better than 91%
1.25-
56% of 201 duels better than 65%
40% of 20 situations level
Ancient27
41% better than 15%
0.86 better than 91%
94.2 better than 94%
1.22 better than 93%
50% of 148 duels better than 43%
33% of 21 situations better than 40%
Cache12
50% -
0.79 -
89.7 -
1.06-
46% of 76 duels -
44% of 9 situations -
Inferno10
60% -
0.98 -
100.4 -
1.44-
58% of 43 duels -
50% of 2 situations -
Anubis7
57% -
0.89 -
96.2 -
1.31-
53% of 38 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r1ivv plays

Across 263 matches r1ivv averages K/R 0.86 and ADR 92.2; the rating across the 202 rated matches is 1.19. Biggest strength: Rounds with 3K at 6.1%. That is better than 97% of players on level 10. Most room to improve: Headshot rate at 43%. That is better than only 13% of players on level 10. On average 19.3 kills per match, 43% of them headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 105 of 202 matches the rating was 1.10 or higher (52%), in 51 it was below 0.90. In 222 matches with detailed stats: 80 4Ks and 12 aces. Best month by rating: August 2026 at 1.20. r1ivv loses the most ELO in match 2 of the day (−127 ELO, win rate 44%). Things go best in match 1 of the day (+224 ELO, win rate 64%). Improved over the last three months: K/R +0.05. Got weaker: Headshots −3 pp, Win rate −5 pp, ELO −52. Unchanged in recent months: ADR at 92.6. Last 30 days: 105 matches, win rate 53%, ELO balance +273.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.