r0mchik67

Russia
Player
100 matches tracked

How does r0mchik67 play?

Rating 1.17 (from 48 matches) K/R 0.83 ADR 86.3 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 48 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 33% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 8% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 63%+14 pp · Ø 49% better than 99%

Clutch

Strength
Last one alive

57% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 57%+19 pp · Ø 38% better than 99%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (0.98).

Headshot rate 55%+8 pp · Ø 47% better than 92%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.17+0.19 · Ø 0.98 better than 97%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.0% of rounds and so well above the average (3.8%).

2K rounds 16.1%+3.2 pp · Ø 12.9% better than 98%
3K rounds 7.0%+3.2 pp · Ø 3.8% better than 99%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 4x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.8−0.3 · Ø 4.1 better than 45%
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 72%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.06, Headshots +2 pp, ELO +107
= Stayed the same
Rating at 1.20, ADR at 89.7
▼ Got worse
Win rate −5 pp

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.87 (at the start 0.81). Well above the average (0.71).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −354 ELO
30 matches · 30% win rate
In match 2 of the day −54 ELO
34 matches · 41% win rate
Between 12:00 and 18:00 −312 ELO, win rate 43%

r0mchik67 loses the most ELO on Dust 2: −354 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.99 · Ancient
  4. Most kills in a match: 36 · Mirage

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
30% better than 3%
0.84 better than 94%
87.1 better than 86%
1.15-
45% of 40 duels better than 23%
67% of 9 situations better than 99%
Mirage21
48% better than 44%
0.76 better than 74%
81.6 better than 68%
1.01-
48% of 27 duels better than 41%
0% of 4 situations better than 1%
Ancient16
56% better than 71%
0.82 better than 89%
87.1 better than 86%
1.22-
68% of 50 duels better than 99%
44% of 9 situations better than 64%
Nuke15
73% better than 95%
0.85 better than 89%
88.5 better than 84%
1.08-
45% of 20 duels better than 18%
80% of 5 situations better than 99%
Inferno13
46% -
0.90 -
87.9 -
1.32-
55% of 38 duels -
25% of 4 situations -
Anubis3
67% -
0.84 -
88.6 -
1.16-
100% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r0mchik67 plays

Across 100 matches r0mchik67 averages K/R 0.83 and ADR 86.3; the rating across the 48 rated matches is 1.17. Biggest strength: Opening duels won at 63%, better than 99% of level 7 players. Averages 18.6 kills per match with 55% headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 27 of 48 matches the rating was 1.10 or higher (56%), in 11 it was below 0.90. In 21 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 1.23. r0mchik67 loses the most ELO on Dust 2 (−354 ELO, win rate 30%). Improved over the last three months: K/R +0.06, Headshots +2 pp, ELO +107. Got weaker: Win rate −5 pp. Unchanged in recent months: Rating at 1.20, ADR at 89.7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.