How does promootv play?

Rating 0.92 (from 16 matches) K/R 0.72 ADR 79.3 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 16 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 6% normal 0.90 to 1.09 38% weak 0.75 to 0.89 13% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (3 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch kills per match 1.3 no comparison

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 0% no comparison
K/D 1.02+0.01 · Ø 1.01 better than 57%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.7% no comparison
3K rounds 4.8% no comparison
MVPs per match 2.4+0.2 · Ø 2.2 better than 69%
4Ks and aces 0x 4K, 0 aces in 3 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 23% no comparison
Utility damage per round 1.9 no comparison
Enemies flashed per round 0.05 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 9 average
Whether promootv is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 3 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.74.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −76 ELO
35 matches · 40% win rate
Between 12:00 and 18:00 +77 ELO, win rate 45%
On Thursdays +35 ELO, win rate 45%

promootv loses the most ELO in match 2 of the day: −76 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 42 · Nuke

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
50% better than 46%
0.74 better than 58%
81.3 better than 58%
0.87-
17% of 18 duels better than 1%
50% of 4 situations better than 82%
Mirage18
56% better than 71%
0.68 better than 26%
77.6 better than 38%
0.77-
71% of 7 duels better than 99%
50% of 2 situations better than 84%
Inferno16
38% better than 6%
0.71 better than 41%
78.3 better than 37%
0.97-
38% of 13 duels better than 3%
0% of 2 situations better than 1%
Ancient14
57% -
0.78 -
82.4 -
1.00-
60% of 10 duels -
50% of 2 situations -
Anubis14
71% -
0.66 -
73.8 -
0.93-
60% of 15 duels -
0% of 2 situations -
Nuke11
82% -
0.73 -
77.4 -
0.93-
75% of 4 duels -
-
Overpass4
50% -
0.66 -
71.6 -
-
-
-
Cache3
33% -
0.80 -
90.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How promootv plays

Across 125 matches promootv averages K/R 0.72 and ADR 79.3; the rating across the 16 rated matches is 0.92. Averages 16.4 kills per match with 48% headshots. The strongest map is Nuke with a 82% win rate in 11 matches. In 3 of 16 matches the rating was 1.10 or higher (19%), in 7 it was below 0.90. Best month by rating: July 2026 at 0.95. promootv loses the most ELO in match 2 of the day (−76 ELO, win rate 40%). Things go best in match 1 of the day (+294 ELO, win rate 65%). Match no. 3 of the day goes best: 68% win rate, +151 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.