Proky905

Czech Republic
Streamer
72 matches tracked Follow on Twitch
ELO ▼ 42
899
30-day peak: 941
Rank EU
#1,306,480 #10,657 in CZ

How does Proky905 play?

Rating 0.95 (from 50 matches) K/R 0.68 ADR 78.0 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55% on level 3
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 50 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 45%
Opening duels won 41%−8 pp better than 9%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+2 pp better than 63%
Clutch 1v2 won 16%−5 pp better than 25%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 38%−4 pp better than 31%
AWP share of kills 4%−7 pp better than 25%
K/D 0.90−0.04 better than 42%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds
Rounds with 2K 11.8%−1.0 pp better than 37%
Rounds with 3K 4.4%+0.8 pp better than 88%
MVPs per match 2.10.0 level
4Ks and aces 6x 4K, 1 ace in 51 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 48%+14 pp better than 99%
Utility damage per round 7.1+3.4 better than 95%
Enemies flashed per round 0.18−0.05 better than 36%
Rounds with a death 75%+1 pp better than 40%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
K/R +0.04, Headshots +3 pp
= Stayed the same
ADR at 77.6
▼ Got worse
Win rate −11 pp, ELO −101

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.69 (at the start 0.65).

Patterns

From the last 72 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.09 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
32% better than 6%
0.68 level
75.0 better than 46%
0.97-
38% of 102 duels better than 8%
60% of 10 situations better than 95%
Dust 218
33% better than 9%
0.65 better than 31%
77.6 better than 58%
0.98-
35% of 77 duels better than 3%
31% of 13 situations better than 39%
Inferno14
57% -
0.69 -
82.6 -
0.85-
43% of 49 duels -
20% of 10 situations -
Anubis13
62% -
0.71 -
80.1 -
1.03-
49% of 51 duels -
40% of 10 situations -
Nuke8
50% -
0.63 -
75.1 -
0.88-
40% of 43 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Proky905 plays

Across 72 matches Proky905 averages K/R 0.68 and ADR 78.0; the rating across the 50 rated matches is 0.95. Biggest strength: Utility with impact at 48%. That is better than 99% of players on level 3. Most room to improve: Opening duels won at 41%. That is better than only 9% of players on level 3. On average 14.9 kills per match, 38% of them headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 15 of 50 matches the rating was 1.10 or higher (30%), in 24 it was below 0.90. In 51 matches with detailed stats: 6 4Ks and 1 aces. Best month by rating: October 2026 at 0.99. Improved over the last three months: K/R +0.04, Headshots +3 pp. Got weaker: Win rate −11 pp, ELO −101. Unchanged in recent months: ADR at 77.6. Last 30 days: 9 matches, win rate 33%, ELO balance −73.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.