PrawdziwySpartaN

Poland
Streamer Player
106 matches tracked

How does PrawdziwySpartaN play?

Rating 1.10 (from 6 matches) K/R 0.80 ADR 87.2 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.18 ConsistencyShare of matches with at least a normal rating (0.90 and up). 83%
Rating from 6 of 106 matches
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsEntryHeadshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (3 matches).

Opening

The first duels of the round
Rounds with first kill 14% no comparison
Opening duels won 56% no comparison

Clutch

Last one alive
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+6 pp better than 81%
AWP share of kills 6% no comparison
K/D 1.10+0.09 better than 79%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds
Rounds with 2K 5.6% no comparison
Rounds with 3K 8.5% no comparison
MVPs per match 2.7+0.5 better than 89%
4Ks and aces 1x 4K, 0 aces in 3 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 43% no comparison
Utility damage per round 6.5 no comparison
Enemies flashed per round 0.49 no comparison
Rounds with a death 73%+1 pp better than 40%

Progress

One value per month, dashed line is the Level 9 average
Whether PrawdziwySpartaN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 3 matches from the last 3 months and 100 before.

Kills per round (K/R)

0.88
AprMayJunJulAugSepOct

Patterns

From the last 106 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −239 ELO
44 matches · 48% wins
On Ancient −69 ELO
25 matches · 48% wins
Between 18:00 and 24:00 −181 ELO, win rate 43%
On Thursdays −219 ELO, win rate 42%

PrawdziwySpartaN loses the most ELO from match 5 of the day: −239 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.33 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 36 · Nuke

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
68% better than 95%
0.80 better than 81%
84.9 better than 75%
1.27-
70% of 10 duels better than 99%
-
Ancient25
48% better than 37%
0.77 better than 66%
86.2 better than 78%
-
-
-
Dust 217
35% better than 7%
0.82 better than 87%
88.0 better than 85%
0.98-
67% of 12 duels better than 99%
-
Inferno12
50% -
0.84 -
94.8 -
1.25-
75% of 4 duels -
25% of 4 situations -
Nuke6
83% -
0.90 -
95.0 -
-
-
-
Anubis5
40% -
0.73 -
81.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How PrawdziwySpartaN plays

Across 106 matches PrawdziwySpartaN averages K/R 0.80 and ADR 87.2; the rating across the 6 rated matches is 1.10. Biggest strength: Damage per round (ADR) at 87.2. That is better than 87% of players on level 9. On average 17.5 kills per match, 54% of them headshots. The strongest map is Mirage with a 68% win rate in 38 matches. In 3 matches with detailed stats: 1 4Ks and 0 aces. PrawdziwySpartaN loses the most ELO from match 5 of the day (−239 ELO, win rate 48%). Things go best on Mirage (+137 ELO, win rate 68%).

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.