popa_mypavy

Russia
Moderator Streamer Player Viewer
332 matches tracked 28 matches in 30 days
ELO ▲ 13
1,834
30-day peak: 1,884
Rank EU
#335,456
Russia #94,653 in Russia

How does popa_mypavy play?

Rating 0.91 (from 195 matches) K/R 0.66 ADR 73.3 from 332 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 195 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (1.00).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.91−0.09 · Ø 1.00 better than 16%
Pistol kills per match 2.5 from the last 331
Knife kills 5 in 331 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (3.9%).

2K rounds 11.5%−1.7 pp · Ø 13.2% better than 13%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 8%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 17x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.32 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 65%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.64, ADR at 73.5, ELO at 1,834
▼ Got worse
Rating −0.05, Win rate −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.69. Last 3 months: 0.64 (at the start 0.67). Clearly below the average (0.73).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −291 ELO
63 matches · 38% win rate
On Nuke −134 ELO
34 matches · 47% win rate
On Wednesdays −145 ELO, win rate 38%

popa_mypavy loses the most ELO in match 3 of the day: −291 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage137
50% right on the average
0.68 better than 28%
75.5 better than 29%
0.92 better than 21%
50% of 292 duels right on the average
29% of 42 situations better than 24%
Dust 2100
49% better than 43%
0.64 better than 12%
71.0 better than 10%
0.90 better than 13%
45% of 156 duels better than 21%
45% of 33 situations better than 72%
Nuke34
47% better than 26%
0.71 better than 26%
77.3 better than 23%
0.98 better than 24%
48% of 110 duels better than 26%
44% of 9 situations better than 62%
Ancient22
45% better than 28%
0.60 better than 4%
71.9 better than 9%
0.89-
45% of 42 duels better than 17%
50% of 4 situations better than 77%
Cache22
45% -
0.57 -
63.3 -
0.77-
48% of 56 duels -
50% of 4 situations -
Anubis9
44% -
0.68 -
75.6 -
1.01-
29% of 17 duels -
57% of 7 situations -
Inferno5
20% -
0.62 -
58.7 -
0.94-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How popa_mypavy plays

Across 332 matches popa_mypavy averages K/R 0.66 and ADR 73.3; the rating across the 195 rated matches is 0.91. Biggest strength: Headshot rate at 53%, better than 77% of level 9 players. Most room to improve: 3K rounds at 2.8%, better than only 8% of level 9 players. Averages 15.1 kills per match with 53% headshots. The strongest map is Mirage with a 50% win rate in 137 matches. In 55 of 195 matches the rating was 1.10 or higher (28%), in 97 it was below 0.90. In 118 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: July 2026 at 0.94. popa_mypavy loses the most ELO in match 3 of the day (−291 ELO, win rate 38%). Things go best from match 5 of the day (+417 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +417 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.05, Win rate −3 pp. Unchanged in recent months: K/R at 0.64, ADR at 73.5, ELO at 1,834. Last 30 days: 28 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.