pol1kon

Russia
Streamer
467 matches tracked 31 matches in 30 days
ELO ▼ 46
2,402
30-day peak: 2,458
Rank EU
#73,156
Russia #20,765 in Russia

How does pol1kon play?

Rating 1.04 (from 325 matches) K/R 0.61 ADR 66.6 from 467 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 325 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 2.7
Knife kills 6 in 467 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 26%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 11x 4K, 2 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 58% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 87%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 58%−14 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, ADR +15.2, Headshots +3 pp
= Stayed the same
Rating at 1.01
▼ Got worse
Win rate −8 pp, ELO −368

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.77. Last 3 months: 0.72 (at the start 0.59). Just below the average (0.74).

Patterns

From the last 467 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −397 ELO
90 matches · 43% win rate
On Ancient −196 ELO
53 matches · 43% win rate
On Mondays −406 ELO, win rate 37%

pol1kon loses the most ELO in match 1 of the day: −397 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 2.40 · Anubis
  3. Recorded match no. 250 · Inferno
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 467 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
53% better than 54%
0.76 better than 57%
79.9 better than 43%
1.07 better than 60%
57% of 373 duels better than 80%
40% of 60 situations better than 57%
Anubis84
51% better than 45%
0.76 better than 56%
84.8 better than 67%
1.09 better than 66%
51% of 213 duels better than 47%
46% of 39 situations better than 67%
Dust 272
57% better than 69%
0.70 better than 30%
76.3 better than 26%
1.00 better than 36%
40% of 180 duels better than 5%
34% of 41 situations better than 43%
Ancient53
43% better than 21%
0.72 better than 37%
82.0 right on the average
0.98 better than 31%
50% of 141 duels better than 40%
36% of 25 situations better than 44%
Nuke51
51% better than 38%
0.75 better than 46%
80.0 better than 38%
1.07 better than 53%
43% of 95 duels better than 10%
41% of 22 situations better than 53%
Inferno39
56% better than 55%
0.71 better than 33%
80.0 better than 38%
0.95 better than 14%
48% of 80 duels better than 21%
20% of 20 situations better than 13%
Overpass12
17% -
0.67 -
75.5 -
0.95-
50% of 6 duels -
33% of 3 situations -
Cache8
38% -
0.71 -
79.1 -
0.96-
54% of 24 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pol1kon plays

Across 467 matches pol1kon averages K/R 0.61 and ADR 66.6; the rating across the 325 rated matches is 1.04. Biggest strength: Deaths per round at just 58% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 66.6, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 42% headshots. The strongest map is Dust 2 with a 57% win rate in 72 matches. In 127 of 325 matches the rating was 1.10 or higher (39%), in 116 it was below 0.90. In 76 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: June 2026 at 1.10. pol1kon loses the most ELO in match 1 of the day (−397 ELO, win rate 43%). Things go best in match 3 of the day (+636 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +636 ELO. Improved over the last three months: K/R +0.13, ADR +15.2, Headshots +3 pp. Got weaker: Win rate −8 pp, ELO −368. Unchanged in recent months: Rating at 1.01. Last 30 days: 31 matches, win rate 45%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.