podonkin1

Netherlands
Streamer Player
306 matches tracked
ELO
1,968
Peak across recorded matches: 2,204
Rank EU
#260,283
Netherlands #1,411 in Netherlands

How does podonkin1 play?

Rating 0.98 (from 189 matches) K/R 0.72 ADR 79.9 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 189 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so right on the average (49%).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 0.99−0.01 · Ø 1.00 better than 47%
Pistol kills per match 2.7
Knife kills 2 in 306 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 46%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 23%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 13x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.97
▼ Got worse
K/R −0.04, ADR −4.4, Headshots −3 pp, Win rate −9 pp, ELO −206

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.73).

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
103 matches · 47% win rate
From match 5 of the day −128 ELO
37 matches · 41% win rate
Between 18:00 and 24:00 −195 ELO, win rate 45%
On Saturdays −177 ELO, win rate 43%

podonkin1 loses the most ELO on Mirage: −132 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.06 · Dust 2
  3. Recorded match no. 250 · Dust 2
  4. Reached level 10 · Mirage
  5. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
47% better than 37%
0.71 better than 41%
79.7 right on the average
0.94 better than 27%
46% of 258 duels better than 26%
30% of 23 situations better than 27%
Dust 297
55% better than 65%
0.74 better than 61%
81.2 better than 59%
1.01 right on the average
53% of 244 duels better than 65%
54% of 24 situations better than 87%
Anubis34
65% better than 88%
0.70 better than 33%
76.0 better than 27%
1.04 better than 58%
48% of 90 duels better than 33%
38% of 8 situations right on the average
Ancient33
45% better than 28%
0.71 better than 37%
75.9 better than 23%
0.89 better than 10%
49% of 100 duels better than 39%
23% of 13 situations better than 15%
Nuke24
46% better than 19%
0.71 better than 26%
80.6 better than 40%
0.84-
40% of 40 duels better than 4%
50% of 2 situations better than 76%
Inferno11
73% -
0.88 -
95.7 -
1.27-
69% of 35 duels -
33% of 3 situations -
Cache4
25% -
0.50 -
60.7 -
0.76-
70% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How podonkin1 plays

Across 306 matches podonkin1 averages K/R 0.72 and ADR 79.9; the rating across the 189 rated matches is 0.98. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 9 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 59 of 189 matches the rating was 1.10 or higher (31%), in 81 it was below 0.90. In 101 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.00. podonkin1 loses the most ELO on Mirage (−132 ELO, win rate 47%). Things go best on Dust 2 (+245 ELO, win rate 55%). Match no. 4 of the day goes best: 58% win rate, +228 ELO. Got weaker: K/R −0.04, ADR −4.4, Headshots −3 pp, Win rate −9 pp, ELO −206. Unchanged in recent months: Rating at 0.97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.