zzkris

Latvia
On FACEIT since 2016 154 matches tracked 31 matches in 30 days
ELO ▲ 25
2,184
30-day peak: 2,230
Rank EU
#142,274
Latvia #1,055 in Latvia
Last updated:

How does zzkris play?

Rating 1.03 (from 129 matches) K/R 0.76 ADR 82.1 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 46%−5 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.01−0.01 · Ø 1.02 better than 43%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 9x 4K, 0 aces in 73 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 3%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 34%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +79
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.12, ADR −7.9, Headshots −5 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.72 (at the start 0.81). Just below the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −71 ELO
60 matches · 43% win rate
On Sundays −44 ELO, win rate 27%

zzkris loses the most ELO in match 1 of the day: −71 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 1.93 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
57% better than 73%
0.83 better than 86%
87.6 better than 81%
1.14 better than 82%
49% of 204 duels better than 38%
50% of 18 situations better than 80%
Mirage47
47% better than 34%
0.69 better than 25%
73.8 better than 16%
0.91 better than 13%
49% of 211 duels better than 39%
57% of 14 situations better than 92%
Anubis19
37% better than 10%
0.77 better than 67%
83.7 better than 68%
1.09 better than 73%
44% of 104 duels better than 14%
29% of 7 situations better than 25%
Nuke16
50% better than 35%
0.78 better than 58%
84.8 better than 63%
1.03-
51% of 49 duels better than 39%
14% of 7 situations better than 9%
Inferno11
36% -
0.80 -
87.8 -
1.08-
52% of 66 duels -
33% of 6 situations -
Ancient5
60% -
0.91 -
100.1 -
1.04-
42% of 12 duels -
0% of 2 situations -
Cache4
50% -
0.72 -
75.1 -
1.03-
45% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zzkris plays

Across 154 matches zzkris averages K/R 0.76 and ADR 82.1; the rating across the 129 rated matches is 1.03. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 62% headshots. The strongest map is Dust 2 with a 57% win rate in 49 matches. In 50 of 129 matches the rating was 1.10 or higher (39%), in 50 it was below 0.90. In 73 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: June 2026 at 1.16. zzkris loses the most ELO in match 1 of the day (−71 ELO, win rate 43%). Things go best on Dust 2 (+101 ELO, win rate 57%). Improved over the last three months: ELO +79. Got weaker: K/R −0.09, Rating −0.12, ADR −7.9, Headshots −5 pp, Win rate −4 pp. Last 30 days: 31 matches, win rate 39%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.