zxcMusorDrop

Russia
On FACEIT since 2022 210 matches tracked 48 matches in 30 days
ELO ▲ 76
2,670
30-day peak: 2,670
Rank EU
#28,762
Russia #7,894 in Russia
Last updated:

How does zxcMusorDrop play?

Rating 1.00 K/R 0.71 ADR 75.5 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 210 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 24%+12 pp · Ø 12% better than 90%
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 2.6
Knife kills 12 in 210 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.6%).

2K rounds 12.4%−1.2 pp · Ø 13.6% better than 19%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 35%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 23x 4K, 1 ace in 170 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 70%
Enemies flashed per round 0.45+0.15 · Ø 0.30 better than 86%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.71, ADR at 76.1
▼ Got worse
Headshots −7 pp, Win rate −10 pp, ELO −340

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.71 (at the start 0.68). Slightly below the average (0.75).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −76 ELO
35 matches · 49% win rate
On Mirage −73 ELO
92 matches · 42% win rate
Between 12:00 and 18:00 +19 ELO, win rate 45%
On Saturdays −101 ELO, win rate 37%

zxcMusorDrop loses the most ELO on Dust 2: −76 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 1.95 · Cache
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
42% better than 13%
0.71 better than 30%
75.5 better than 20%
0.99 better than 29%
51% of 412 duels better than 44%
29% of 73 situations better than 23%
Anubis42
67% better than 87%
0.77 better than 58%
81.9 better than 49%
1.14 better than 77%
58% of 185 duels better than 80%
43% of 37 situations better than 62%
Dust 235
49% better than 36%
0.68 better than 19%
74.1 better than 15%
0.94 better than 15%
51% of 134 duels better than 45%
26% of 23 situations better than 17%
Ancient28
50% better than 40%
0.65 better than 10%
70.5 better than 6%
0.91 better than 11%
46% of 128 duels better than 21%
36% of 11 situations better than 46%
Inferno7
57% -
0.63 -
68.8 -
0.88-
40% of 30 duels -
0% of 3 situations -
Cache4
75% -
0.80 -
72.4 -
1.15-
64% of 11 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zxcMusorDrop plays

Across 210 matches zxcMusorDrop averages K/R 0.71, ADR 75.5 and a rating of 1.00. Most room to improve: Damage per round (ADR) at 75.5, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 49% headshots. The strongest map is Anubis with a 67% win rate in 42 matches. In 72 of 210 matches the rating was 1.10 or higher (34%), in 85 it was below 0.90. In 170 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. zxcMusorDrop loses the most ELO on Dust 2 (−76 ELO, win rate 49%). Things go best on Anubis (+32 ELO, win rate 67%). Match no. 2 of the day goes best: 58% win rate, −1 ELO. Improved over the last three months: Rating +0.05. Got weaker: Headshots −7 pp, Win rate −10 pp, ELO −340. Unchanged in recent months: K/R at 0.71, ADR at 76.1. Last 30 days: 48 matches, win rate 54%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.