zticka

Sweden
On FACEIT since 2023 172 matches tracked 102 matches in 30 days
Last updated:
Next update possible in 54m 55s

How does zticka play?

Rating 1.27 K/R 0.91 ADR 94.9 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 172 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 34% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 7% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.04).

Headshot rate 44%−7 pp · Ø 51% better than 15%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.33+0.29 · Ø 1.04 better than 97%
Pistol kills per match 3.4
Zeus kills1 in 172 matches
Knife kills 3 in 172 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (4.2%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 92%
3K rounds 6.5%+2.3 pp · Ø 4.2% better than 98%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 51x 4K, 2 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether zticka is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches, all from the last 3 months.

Kills per round (K/R)

0.88
AugSepOct

Best month: August 2026 with 0.97.

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −77 ELO
67 matches · 55% win rate
In match 3 of the day −36 ELO
29 matches · 31% win rate
Between 12:00 and 18:00 −53 ELO, win rate 43%
On Sundays ±0 ELO, win rate 43%

zticka loses the most ELO on Mirage: −77 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
55% better than 60%
0.94 better than 97%
97.4 better than 96%
1.30 better than 96%
61% of 388 duels better than 92%
39% of 56 situations right on the average
Ancient43
60% better than 74%
0.87 better than 91%
93.0 better than 90%
1.23 better than 92%
51% of 160 duels better than 42%
55% of 29 situations better than 86%
Cache20
40% -
0.98 -
100.5 -
1.39-
57% of 83 duels -
20% of 15 situations -
Anubis15
27% better than 1%
0.87 better than 93%
90.3 better than 88%
1.21 better than 91%
59% of 68 duels better than 85%
100% of 4 situations better than 99%
Vertigo12
58% -
0.94 -
97.6 -
1.31-
49% of 47 duels -
31% of 13 situations -
Nuke9
44% -
0.81 -
83.3 -
1.15-
63% of 30 duels -
50% of 6 situations -
Dust 25
40% -
0.89 -
89.7 -
1.18-
53% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zticka plays

Across 172 matches zticka averages K/R 0.91, ADR 94.9 and a rating of 1.27. Biggest strength: 3K rounds at 6.5%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 44%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 20.4 kills per match with 44% headshots. The strongest map is Ancient with a 60% win rate in 43 matches. In 114 of 172 matches the rating was 1.10 or higher (66%), in 25 it was below 0.90. In 172 matches with detailed stats: 51 4Ks and 2 aces. Best month by rating: August 2026 at 1.36. zticka loses the most ELO on Mirage (−77 ELO, win rate 55%). Things go best in match 1 of the day (+86 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +86 ELO. Last 30 days: 102 matches, win rate 49%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.