zon1x366

Russia
On FACEIT since 2022 290 matches tracked 76 matches in 30 days
ELO ▲ 174
3,310
30-day peak: 3,310
Rank EU ▲ 977 places
#2,369
Russia #658 in Russia
30 days · prev. #3,346 · best #2,026
Last updated:

How does zon1x366 play?

Rating 1.20 K/R 0.86 ADR 89.5 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 290 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 3.1
Knife kills 1 in 290 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.5%).

2K rounds 16.1%+2.6 pp · Ø 13.5% better than 91%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 59x 4K, 4 aces in 194 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.32).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.19−0.13 · Ø 0.32 better than 13%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +5.6, Win rate +5 pp, ELO +476
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 290 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −62 ELO
44 matches · 45% win rate
On Anubis −55 ELO
25 matches · 32% win rate
On Thursdays −12 ELO, win rate 42%

zon1x366 loses the most ELO in match 2 of the day: −62 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Highest rating in a match: 3.03 · Dust 2
  3. Most kills in a match: 66 · Inferno

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
57% better than 60%
0.89 better than 92%
92.8 better than 90%
1.24 better than 91%
59% of 644 duels better than 84%
46% of 80 situations better than 72%
Ancient63
62% better than 72%
0.85 better than 85%
86.6 better than 71%
1.18 better than 83%
55% of 307 duels better than 65%
41% of 41 situations better than 57%
Nuke32
53% better than 34%
0.85 better than 82%
91.9 better than 86%
1.19 better than 80%
58% of 187 duels better than 73%
42% of 31 situations better than 54%
Anubis25
32% better than 2%
0.77 better than 58%
82.0 better than 52%
1.06 right on the average
52% of 99 duels better than 46%
31% of 16 situations better than 31%
Cache22
50% better than 24%
0.81 better than 57%
85.3 right on the average
1.16 better than 61%
47% of 106 duels better than 14%
53% of 15 situations better than 79%
Dust 217
53% better than 43%
0.90 better than 94%
93.7 better than 91%
1.25 better than 91%
71% of 59 duels better than 99%
38% of 8 situations better than 46%
Inferno7
29% -
0.80 -
80.3 -
1.13-
48% of 42 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zon1x366 plays

Across 290 matches zon1x366 averages K/R 0.86, ADR 89.5 and a rating of 1.20. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Averages 19.2 kills per match with 61% headshots. The strongest map is Ancient with a 62% win rate in 63 matches. In 168 of 290 matches the rating was 1.10 or higher (58%), in 68 it was below 0.90. In 194 matches with detailed stats: 59 4Ks and 4 aces. Best month by rating: October 2026 at 1.23. zon1x366 loses the most ELO in match 2 of the day (−62 ELO, win rate 45%). Things go best on Mirage (+227 ELO, win rate 57%). Match no. 4 of the day goes best: 66% win rate, +115 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +5.6, Win rate +5 pp, ELO +476. Got weaker: Headshots −7 pp. Last 30 days: 76 matches, win rate 57%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.