zomba4ok7331

Ukraine
On FACEIT since 2022 223 matches tracked 57 matches in 30 days
ELO ▲ 1
2,945
30-day peak: 3,184
Rank EU ▼ 461 places
#10,199
Ukraine #537 in Ukraine
30 days · prev. #9,738 · best #9,738
Last updated:

How does zomba4ok7331 play?

Rating 0.89 (from 173 matches) K/R 0.66 ADR 73.1 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 173 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 45%−7 pp · Ø 52% better than 5%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 45%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 8%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 0.91−0.14 · Ø 1.05 better than 5%
Pistol kills per match 2.6
Knife kills 4 in 223 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 11.7%−1.9 pp · Ø 13.6% better than 8%
3K rounds 3.0%−1.3 pp · Ø 4.3% better than 6%
MVPs per match 1.9−0.5 · Ø 2.4 better than 5%
4Ks and aces 14x 4K, 0 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

0.24 enemies flashed per round and so well below the average (0.31).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 30%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, ADR −11.1

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.54
MarAprMayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.63 (at the start 0.75). Well below the average (0.75).

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −29 ELO
58 matches · 48% win rate
In match 3 of the day +90 ELO
37 matches · 46% win rate
On Mondays +61 ELO, win rate 46%

zomba4ok7331 loses the most ELO from match 5 of the day: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 1.78 · Dust 2
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
53% right on the average
0.68 better than 17%
75.3 better than 18%
0.93 better than 12%
51% of 238 duels better than 42%
29% of 24 situations better than 21%
Dust 248
58% better than 68%
0.65 better than 9%
71.2 better than 7%
0.91 better than 8%
45% of 137 duels better than 15%
57% of 23 situations better than 90%
Anubis37
49% better than 32%
0.62 better than 3%
69.9 better than 3%
0.80 better than 1%
42% of 106 duels better than 7%
25% of 12 situations better than 19%
Ancient33
64% better than 82%
0.65 better than 8%
72.3 better than 8%
0.91 better than 9%
42% of 111 duels better than 6%
41% of 17 situations better than 58%
Nuke17
41% better than 10%
0.68 better than 13%
77.2 better than 24%
0.88 better than 3%
43% of 76 duels better than 7%
33% of 9 situations better than 35%
Inferno9
44% -
0.67 -
76.4 -
0.69-
33% of 21 duels -
0% of 2 situations -
Cache5
40% -
0.66 -
72.1 -
0.78-
29% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How zomba4ok7331 plays

Across 223 matches zomba4ok7331 averages K/R 0.66 and ADR 73.1; the rating across the 173 rated matches is 0.89. Most room to improve: Rating at 0.89, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 14.8 kills per match with 52% headshots. The strongest map is Ancient with a 64% win rate in 33 matches. In 40 of 173 matches the rating was 1.10 or higher (23%), in 94 it was below 0.90. In 173 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. zomba4ok7331 loses the most ELO from match 5 of the day (−29 ELO, win rate 48%). Things go best on Dust 2 (+149 ELO, win rate 58%). Match no. 4 of the day goes best: 70% win rate, +119 ELO. Improved over the last three months: Headshots +2 pp, Win rate +12 pp. Got weaker: K/R −0.12, ADR −11.1. Last 30 days: 57 matches, win rate 49%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.