zohanbanka

Ukraine
283 matches tracked 56 matches in 30 days
Last updated:

How does zohanbanka play?

Rating 0.83 (from 214 matches) K/R 0.57 ADR 68.1 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 35%
Rating distribution from 214 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 10% normal 0.90 to 1.09 20% weak 0.75 to 0.89 25% very weak below 0.75 40%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 4% of rounds and so well below the average (10%).

Rounds with first kill 4%−6 pp · Ø 10% better than 1%
Opening duels won 39%−12 pp · Ø 51% better than 1%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 17%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 15%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Weakness
Where do the kills come from?

0.81 K/D and so well below the average (1.02).

Headshot rate 38%−11 pp · Ø 49% better than 5%
AWP share of kills 1%−9 pp · Ø 10% better than 7%
K/D 0.81−0.21 · Ø 1.02 better than 1%
Pistol kills per match 2.4
Knife kills 3 in 283 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.8% of rounds and so well below the average (4.0%).

2K rounds 9.9%−3.5 pp · Ø 13.4% better than 1%
3K rounds 1.8%−2.2 pp · Ø 4.0% better than 1%
MVPs per match 1.7−0.6 · Ø 2.3 better than 4%
4Ks and aces 15x 4K, 3 aces in 214 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.8 utility damage per round and so well above the average (4.2).

Utility hit rate 46%+11 pp · Ø 35% better than 97%
Utility damage per round 10.8+6.6 · Ø 4.2 better than 99%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 82%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.57, ADR at 68.2, Win rate at 51%, ELO at 1,873
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.53
MayJunJulAugSepOct

Best month: September 2026 with 0.59. Last 3 months unchanged at 0.57. Well below the average (0.73).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −96 ELO
104 matches · 44% win rate
On Nuke −72 ELO
20 matches · 40% win rate
On Mondays −185 ELO, win rate 32%

zohanbanka loses the most ELO from match 5 of the day: −96 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.55 · Inferno
  2. Longest win streak: 10 wins in a row · Inferno
  3. Most kills in a match: 40 · Inferno

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 279
44% better than 27%
0.56 better than 2%
67.7 better than 4%
0.82 better than 3%
37% of 207 duels better than 2%
35% of 40 situations better than 42%
Inferno79
62% better than 77%
0.60 better than 4%
71.0 better than 13%
0.88 better than 10%
45% of 188 duels better than 20%
28% of 25 situations better than 25%
Ancient52
56% better than 67%
0.59 better than 2%
69.5 better than 5%
0.86 better than 6%
36% of 116 duels better than 1%
37% of 27 situations better than 44%
Anubis26
50% better than 43%
0.58 better than 2%
68.4 better than 5%
0.84 better than 5%
34% of 53 duels better than 1%
14% of 22 situations better than 7%
Mirage24
46% better than 32%
0.51 better than 1%
62.4 better than 1%
0.72 better than 1%
34% of 58 duels better than 1%
29% of 14 situations better than 26%
Nuke20
40% better than 8%
0.52 better than 1%
64.2 better than 1%
0.77-
43% of 40 duels better than 14%
43% of 14 situations better than 58%
Cache3
0% -
0.36 -
52.0 -
0.50-
38% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zohanbanka plays

Across 283 matches zohanbanka averages K/R 0.57 and ADR 68.1; the rating across the 214 rated matches is 0.83. Biggest strength: Utility damage per round at 10.8, better than 99% of level 9 players. Most room to improve: Rating at 0.83, better than only 1% of level 9 players. Averages 12.5 kills per match with 38% headshots. The strongest map is Inferno with a 62% win rate in 79 matches. In 32 of 214 matches the rating was 1.10 or higher (15%), in 139 it was below 0.90. In 214 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 0.86. zohanbanka loses the most ELO from match 5 of the day (−96 ELO, win rate 44%). Things go best on Inferno (+267 ELO, win rate 62%). Match no. 4 of the day goes best: 65% win rate, +200 ELO. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.57, ADR at 68.2, Win rate at 51%, ELO at 1,873. Last 30 days: 56 matches, win rate 55%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.