zog1x_
Name history of zog1x_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average1.02 K/D and so just below the average (1.03).
Impact
AverageExactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.16. Last 3 months unchanged at 1.04. Just above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 85.2. Last 3 months: 82.8 (at the start 84.3). Just above the average (80.8).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 52% (at the start 50%). Slightly above the average (50%).
Matches won (win rate)
Best month: September 2026 with 73%. Last 3 months: 53% (at the start 51%). Clearly above the average (50%).
Best month: October 2026 with 2,355. Last 3 months: 2,355 (at the start 2,061).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 217 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zog1x_ loses the most ELO on Anubis: −21 ELO, 58% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Ancient
- Highest rating in a match: 1.97 · Anubis
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 217 matchesCompared with players on the same level who have at least 15 matches on the map.
How zog1x_ plays
Across 217 matches zog1x_ averages K/R 0.77, ADR 83.4 and a rating of 1.04. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 84 of 217 matches the rating was 1.10 or higher (39%), in 72 it was below 0.90. In 137 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: September 2026 at 1.16. zog1x_ loses the most ELO on Anubis (−21 ELO, win rate 58%). Things go best on Mirage (+123 ELO, win rate 54%). Match no. 4 of the day goes best: 61% win rate, +64 ELO. Improved over the last three months: Headshots +2 pp, ELO +294. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 82.8, Win rate at 53%. Last 30 days: 67 matches, win rate 57%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.