zog1x_

Russia
On FACEIT since 2025 217 matches tracked 67 matches in 30 days
ELO ▲ 91
2,325
30-day peak: 2,355
Rank EU
#92,642
Russia #26,323 in Russia
Last updated:

How does zog1x_ play?

Rating 1.04 K/R 0.77 ADR 83.4 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 217 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.4
Knife kills 5 in 217 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 72%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 26x 4K, 0 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +294
= Stayed the same
K/R at 0.77, Rating at 1.04, ADR at 82.8, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
38 matches · 58% win rate
In match 3 of the day ±0 ELO
32 matches · 47% win rate
On Thursdays −25 ELO, win rate 37%

zog1x_ loses the most ELO on Anubis: −21 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 1.97 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
54% better than 60%
0.76 better than 57%
82.7 better than 58%
1.02 better than 44%
50% of 406 duels better than 41%
27% of 45 situations better than 19%
Dust 257
44% better than 23%
0.76 better than 58%
80.4 better than 47%
1.04 right on the average
48% of 257 duels better than 30%
29% of 24 situations better than 27%
Anubis38
58% better than 68%
0.83 better than 86%
90.5 better than 90%
1.09 better than 67%
57% of 210 duels better than 78%
21% of 19 situations better than 15%
Ancient28
54% better than 57%
0.76 better than 56%
85.1 better than 68%
1.01 better than 41%
54% of 179 duels better than 64%
33% of 15 situations better than 38%
Nuke10
80% -
0.86 -
82.4 -
1.22-
52% of 44 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zog1x_ plays

Across 217 matches zog1x_ averages K/R 0.77, ADR 83.4 and a rating of 1.04. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 84 of 217 matches the rating was 1.10 or higher (39%), in 72 it was below 0.90. In 137 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: September 2026 at 1.16. zog1x_ loses the most ELO on Anubis (−21 ELO, win rate 58%). Things go best on Mirage (+123 ELO, win rate 54%). Match no. 4 of the day goes best: 61% win rate, +64 ELO. Improved over the last three months: Headshots +2 pp, ELO +294. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 82.8, Win rate at 53%. Last 30 days: 67 matches, win rate 57%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.