zmj_Gera
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).
Compared with 2,094 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average28% of 1v1s won and so well below the average (39%).
Weapons and aim
Average55% headshots and so clearly above the average (50%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.74 (at the start 0.82). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 1.04 (at the start 1.18). Right on the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 85.8. Last 3 months: 80.8 (at the start 85.7). Just below the average (80.9).
Share of headshot kills
Best month: July 2026 with 57%. Last 3 months: 55% (at the start 56%). Clearly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 61%. Last 3 months: 58% (at the start 59%). Well above the average (50%).
Best month: September 2026 with 1,884. Last 3 months: 1,871 (at the start 1,382).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 35%.
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zmj_Gera loses the most ELO on Ancient: −27 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.38 · Mirage
- Most kills in a match: 44 · Overpass
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How zmj_Gera plays
Across 137 matches zmj_Gera averages K/R 0.76, ADR 81.9 and a rating of 1.07. Biggest strength: Deaths per round at just 68% (lower is better), better than 85% of level 10 · all ELO ranges players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · all ELO ranges players. Averages 16.2 kills per match with 55% headshots. The strongest map is Mirage with a 70% win rate in 33 matches. In 65 of 137 matches the rating was 1.10 or higher (47%), in 42 it was below 0.90. In 108 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.16. zmj_Gera loses the most ELO on Ancient (−27 ELO, win rate 46%). Things go best in match 3 of the day (+34 ELO, win rate 71%). Match no. 3 of the day goes best: 71% win rate, +34 ELO. Improved over the last three months: ELO +489. Got weaker: K/R −0.08, Rating −0.14, ADR −4.9. Unchanged in recent months: Headshots at 55%, Win rate at 58%. Last 30 days: 59 matches, win rate 59%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.