zikimecava

Serbia
On FACEIT since 2022 76 matches tracked 54 matches in 30 days
ELO ▲ 197
2,133
30-day peak: 2,182
Rank EU
#164,787
Serbia #1,667 in Serbia
Last updated:

How does zikimecava play?

Rating 1.45 K/R 1.03 ADR 104.9 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.45
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 76 matches
outstanding 1.80 and up 21% strong 1.30 to 1.79 34% good 1.10 to 1.29 21% normal 0.90 to 1.09 11% weak 0.75 to 0.89 8% very weak below 0.75 5%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.47 K/D and so well above the average (1.02).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.47+0.45 · Ø 1.02 better than 99%
Pistol kills per match 3.5
Knife kills 3 in 76 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.3% of rounds and so well above the average (4.1%).

2K rounds 19.1%+5.8 pp · Ø 13.3% better than 99%
3K rounds 8.3%+4.2 pp · Ø 4.1% better than 99%
MVPs per match 3.8+1.5 · Ø 2.3 better than 99%
4Ks and aces 34x 4K, 7 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether zikimecava is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches, all from the last 3 months.

Kills per round (K/R)

1.00
SepOct

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +1 ELO
20 matches · 45% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 45%

zikimecava loses the most ELO in match 1 of the day: +1 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 66 · Ancient
  2. Highest rating in a match: 2.78 · Nuke
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
53% better than 56%
1.04 better than 99%
106.8 better than 99%
1.48 better than 99%
70% of 108 duels better than 99%
44% of 18 situations better than 69%
Mirage19
42% better than 18%
0.97 better than 98%
99.6 better than 98%
1.33 better than 98%
59% of 135 duels better than 90%
20% of 10 situations better than 9%
Ancient9
89% -
1.16 -
113.2 -
1.68-
65% of 69 duels -
60% of 10 situations -
Inferno9
67% -
0.96 -
97.4 -
1.35-
61% of 54 duels -
40% of 10 situations -
Anubis7
43% -
0.99 -
99.0 -
1.43-
58% of 40 duels -
25% of 4 situations -
Nuke7
43% -
1.22 -
123.1 -
1.76-
67% of 39 duels -
50% of 2 situations -
Cache3
67% -
0.92 -
98.5 -
1.15-
65% of 17 duels -
0% of 1 situations -
Vertigo3
33% -
0.96 -
100.0 -
1.26-
61% of 28 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zikimecava plays

Across 76 matches zikimecava averages K/R 1.03, ADR 104.9 and a rating of 1.45. Biggest strength: Rating at 1.45, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 23.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 53% win rate in 19 matches. In 58 of 76 matches the rating was 1.10 or higher (76%), in 10 it was below 0.90. In 76 matches with detailed stats: 34 4Ks and 7 aces. zikimecava loses the most ELO in match 1 of the day (+1 ELO, win rate 45%). Last 30 days: 54 matches, win rate 50%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.