ziigameplayt

Romania
On FACEIT since 2022 87 matches tracked 10 matches in 30 days
ELO ▼ 77
2,069
30-day peak: 2,146
Rank EU
#198,500
Romania #2,440 in Romania
Last updated:

How does ziigameplayt play?

Rating 1.13 K/R 0.80 ADR 87.2 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 87 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 3.1
Knife kills 2 in 87 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 19x 4K, 0 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.19, ADR +10.7, Win rate +9 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Last 3 months: 0.83 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
25 matches · 36% win rate
Between 12:00 and 18:00 −43 ELO, win rate 47%

ziigameplayt loses the most ELO on Mirage: −22 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Dust 2
  2. Highest rating in a match: 2.07 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
36% better than 7%
0.82 better than 83%
85.5 better than 75%
1.11 better than 77%
57% of 138 duels better than 83%
33% of 15 situations better than 36%
Anubis17
53% right on the average
0.80 better than 81%
86.6 better than 80%
1.11 better than 77%
51% of 81 duels right on the average
50% of 8 situations better than 80%
Dust 217
71% better than 97%
0.91 better than 97%
96.0 better than 96%
1.35 better than 99%
64% of 55 duels better than 96%
36% of 11 situations better than 47%
Ancient13
54% -
0.78 -
89.0 -
1.09-
58% of 83 duels -
50% of 8 situations -
Inferno7
43% -
0.61 -
71.7 -
0.83-
21% of 29 duels -
0% of 4 situations -
Nuke5
80% -
0.86 -
98.3 -
1.23-
72% of 18 duels -
20% of 5 situations -
Cache3
33% -
0.55 -
62.4 -
0.79-
29% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ziigameplayt plays

Across 87 matches ziigameplayt averages K/R 0.80, ADR 87.2 and a rating of 1.13. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 41 of 87 matches the rating was 1.10 or higher (47%), in 25 it was below 0.90. In 67 matches with detailed stats: 19 4Ks and 0 aces. ziigameplayt loses the most ELO on Mirage (−22 ELO, win rate 36%). Improved over the last three months: K/R +0.11, Rating +0.19, ADR +10.7, Win rate +9 pp. Got weaker: Headshots −5 pp. Last 30 days: 10 matches, win rate 40%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.