zibzubzibzib
Name history of zibzubzibzib
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does zibzubzibzib play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (251 matches).
Compared with 6,811 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average55% headshots and so slightly above the average (53%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.6%).
Utility and deaths
Strength6.7 utility damage per round and so well above the average (3.8).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.68). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.09 (at the start 0.90). Slightly above the average (1.06).
Damage per round (ADR)
Best month: September 2026 with 88.6. Last 3 months: 86.7 (at the start 80.9). Clearly above the average (81.3).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 54% (at the start 58%). Just above the average (53%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 53% (at the start 58%). Just below the average (54%).
Best month: July 2026 with 3,198. Last 3 months: 3,077 (at the start 3,138).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 318 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zibzubzibzib loses the most ELO on Ancient: −159 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.04 · Cache
- Longest win streak: 8 wins in a row · Overpass
Maps in detail
from the last 318 matchesCompared with players on the same level who have at least 15 matches on the map.
How zibzubzibzib plays
Across 318 matches zibzubzibzib averages K/R 0.75 and ADR 85.6; the rating across the 281 rated matches is 1.08. Biggest strength: Utility damage per round at 6.7, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 55% headshots. The strongest map is Dust 2 with a 60% win rate in 68 matches. In 130 of 281 matches the rating was 1.10 or higher (46%), in 86 it was below 0.90. In 251 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: September 2026 at 1.11. zibzubzibzib loses the most ELO on Ancient (−159 ELO, win rate 48%). Things go best on Nuke (+150 ELO, win rate 45%). Improved over the last three months: K/R +0.09, Rating +0.19, ADR +5.8. Got weaker: Headshots −4 pp, Win rate −5 pp, ELO −61. Last 30 days: 150 matches, win rate 55%, net ELO +87.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.