zexy03

Kazakhstan
On FACEIT since 2023 99 matches tracked 38 matches in 30 days
ELO ▲ 220
2,373
30-day peak: 2,373
Rank EU
#79,651
Kazakhstan #2,855 in Kazakhstan
Last updated:

How does zexy03 play?

Rating 1.31 K/R 0.93 ADR 99.0 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.60 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 99 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 25% good 1.10 to 1.29 11% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsAWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 1.29+0.26 · Ø 1.03 better than 96%
Pistol kills per match 3.5
Knife kills 4 in 99 matches

Impact

Strength
Damage and big rounds

3.7 MVPs per match and so well above the average (2.3).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 93%
3K rounds 7.3%+3.2 pp · Ø 4.1% better than 99%
MVPs per match 3.7+1.4 · Ø 2.3 better than 99%
4Ks and aces 43x 4K, 5 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.12, Rating +0.19, ADR +14.3, Headshots +2 pp, ELO +301
= Stayed the same
Win rate at 62%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: September 2026 with 1.21. Last 3 months: 0.96 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
24 matches · 50% win rate
Between 18:00 and 24:00 −25 ELO, win rate 57%

zexy03 loses the most ELO on Dust 2: −25 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.59 · Anubis
  2. Most kills in a match: 48 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
61% better than 81%
0.88 better than 92%
95.3 better than 95%
1.25 better than 94%
54% of 185 duels better than 66%
18% of 22 situations better than 8%
Dust 224
50% better than 44%
0.93 better than 97%
100.8 better than 98%
1.31 better than 97%
57% of 168 duels better than 79%
31% of 13 situations better than 32%
Anubis13
77% -
1.08 -
109.7 -
1.53-
52% of 75 duels -
10% of 10 situations -
Ancient12
67% -
1.04 -
108.8 -
1.44-
63% of 72 duels -
43% of 7 situations -
Inferno7
71% -
1.13 -
116.0 -
1.59-
65% of 48 duels -
0% of 2 situations -
Nuke4
50% -
0.77 -
73.9 -
1.03-
50% of 28 duels -
50% of 2 situations -
Cache3
67% -
0.68 -
82.3 -
0.94-
37% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zexy03 plays

Across 99 matches zexy03 averages K/R 0.93, ADR 99.0 and a rating of 1.31. Biggest strength: Damage per round (ADR) at 99.0, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 20.8 kills per match with 52% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 56 of 99 matches the rating was 1.10 or higher (57%), in 24 it was below 0.90. In 78 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: September 2026 at 1.75. zexy03 loses the most ELO on Dust 2 (−25 ELO, win rate 50%). Things go best in match 2 of the day (+7 ELO, win rate 83%). Match no. 2 of the day goes best: 83% win rate, +7 ELO. Improved over the last three months: K/R +0.12, Rating +0.19, ADR +14.3, Headshots +2 pp, ELO +301. Unchanged in recent months: Win rate at 62%. Last 30 days: 38 matches, win rate 63%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.