zexsen

Russia
On FACEIT since 2024 259 matches tracked 126 matches in 30 days
ELO ▲ 362
2,299
30-day peak: 2,299
Rank EU
#100,405
Russia #28,546 in Russia
Last updated:

How does zexsen play?

Rating 1.03 K/R 0.75 ADR 82.7 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 259 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 2.4
Zeus kills1 in 259 matches
Knife kills 8 in 259 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 50x 4K, 2 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +11.7, Headshots +2 pp, Win rate +17 pp, ELO +334
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.75 (at the start 0.68). Just above the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +5 ELO
48 matches · 33% win rate
On Saturdays +124 ELO, win rate 44%

zexsen loses the most ELO in match 1 of the day: +5 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.17 · Dust 2
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
47% better than 30%
0.73 better than 42%
83.0 better than 59%
0.99 better than 34%
45% of 483 duels better than 17%
28% of 43 situations better than 22%
Dust 257
53% better than 56%
0.79 better than 71%
83.4 better than 60%
1.12 better than 73%
50% of 266 duels better than 42%
33% of 36 situations better than 38%
Ancient39
49% better than 38%
0.78 better than 66%
86.1 better than 71%
1.08 better than 65%
47% of 235 duels better than 25%
42% of 24 situations better than 59%
Anubis35
43% better than 20%
0.74 better than 47%
84.9 better than 68%
1.00 better than 37%
48% of 193 duels better than 31%
44% of 18 situations better than 62%
Nuke21
71% better than 92%
0.73 better than 35%
77.1 better than 23%
1.02 better than 37%
42% of 90 duels better than 7%
50% of 8 situations better than 76%
Inferno10
40% -
0.71 -
80.7 -
0.99-
48% of 44 duels -
29% of 7 situations -
Cache6
0% -
0.56 -
64.4 -
0.78-
46% of 26 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zexsen plays

Across 259 matches zexsen averages K/R 0.75, ADR 82.7 and a rating of 1.03. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 54% headshots. The strongest map is Nuke with a 71% win rate in 21 matches. In 99 of 259 matches the rating was 1.10 or higher (38%), in 99 it was below 0.90. In 238 matches with detailed stats: 50 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. zexsen loses the most ELO in match 1 of the day (+5 ELO, win rate 33%). Things go best on Nuke (+63 ELO, win rate 71%). Match no. 3 of the day goes best: 55% win rate. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +11.7, Headshots +2 pp, Win rate +17 pp, ELO +334. Last 30 days: 126 matches, win rate 52%, net ELO +98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.