zeni3k

Mongolia
On FACEIT since 2026 103 matches tracked 25 matches in 30 days
ELO
1,944
Peak across the last 103 matches: 2,069
Rank SEA ▼ 2,992 places
#7,442
30 days · prev. #4,450 · best #4,450
Last updated:

How does zeni3k play?

Rating 1.24 K/R 0.87 ADR 89.8 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 103 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 36% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. More 1v1 and 1v2 wins than the level 10 · all ELO ranges average.
AWPerMulti-killsClutcher
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.04).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 25%+13 pp · Ø 12% better than 91%
K/D 1.33+0.29 · Ø 1.04 better than 98%
Pistol kills per match 3.5
Knife kills 3 in 103 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 95%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 79%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 29x 4K, 1 ace in 82 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 91%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 81%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
ELO +350
= Stayed the same
K/R at 0.87, Rating at 1.24, ADR at 89.5
▼ Got worse
Headshots −3 pp, Win rate −26 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: September 2026 with 1.00. Last 3 months unchanged at 0.87. Well above the average (0.74).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +16 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 59 · Inferno
  2. Highest rating in a match: 2.31 · Ancient
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
59% better than 76%
0.81 better than 80%
84.5 better than 70%
1.16 better than 85%
64% of 111 duels better than 97%
32% of 28 situations better than 32%
Ancient17
76% better than 98%
0.90 better than 96%
92.3 better than 92%
1.32 better than 98%
55% of 58 duels better than 68%
62% of 13 situations better than 94%
Inferno17
47% better than 24%
0.98 better than 98%
101.9 better than 97%
1.40 better than 97%
67% of 78 duels better than 95%
58% of 24 situations better than 88%
Anubis14
64% -
0.86 -
88.1 -
1.24-
62% of 53 duels -
41% of 17 situations -
Dust 213
54% -
0.82 -
85.9 -
1.14-
54% of 48 duels -
25% of 12 situations -
Nuke7
57% -
0.88 -
86.0 -
1.25-
39% of 23 duels -
29% of 7 situations -
Cache3
67% -
0.76 -
81.9 -
1.09-
25% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zeni3k plays

Across 103 matches zeni3k averages K/R 0.87, ADR 89.8 and a rating of 1.24. Biggest strength: K/D at 1.33, better than 98% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · all ELO ranges players. Averages 20.1 kills per match with 41% headshots. The strongest map is Ancient with a 76% win rate in 17 matches. In 62 of 103 matches the rating was 1.10 or higher (60%), in 16 it was below 0.90. In 82 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: September 2026 at 1.45. Things go best on Mirage (+25 ELO, win rate 59%). Improved over the last three months: ELO +350. Got weaker: Headshots −3 pp, Win rate −26 pp. Unchanged in recent months: K/R at 0.87, Rating at 1.24, ADR at 89.5. Last 30 days: 25 matches, win rate 52%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.