zeinwsad

Ukraine
On FACEIT since 2026 348 matches tracked 117 matches in 30 days
ELO ▲ 395
3,177
30-day peak: 3,143
Rank EU ▼ 185 places
#3,696 #248 in UA
30 days · before #3,511 · best #3,511
Last updated:

How does zeinwsad play?

Rating 0.98 (from 152 matches) K/R 0.69 ADR 77.5 from 348 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 10
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 152 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1.0 pp better than 73%
Opening duels won 48%−3 pp better than 23%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 35%
AWP share of kills 11%0 pp level
K/D 0.95−0.08 better than 19%
Pistol kills per match 2.7
Knife kills 7 in 348 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.3%−1.0 pp better than 20%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.30.0 level
4Ks and aces 39x 4K, 7 aces in 280 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.12−0.18 better than 7%
Rounds with a death 73%+2.0 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +5 pp, ELO +686
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −5.3, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.68 (at the start 0.76).

Patterns

From the last 348 matches, each row based on 20+ matches.

Where does the ELO go?

On Anubis −63 ELO
62 matches · 56% wins
On Mirage −28 ELO
105 matches · 51% wins

zeinwsad loses the most ELO on Anubis: −63 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 348 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
51% better than 47%
0.72 better than 39%
79.2 better than 42%
1.02 better than 45%
50% of 557 duels better than 41%
41% of 51 situations better than 59%
Ancient78
54% better than 56%
0.69 better than 22%
77.7 better than 29%
0.93 better than 15%
49% of 468 duels better than 37%
41% of 37 situations better than 63%
Dust 267
49% better than 38%
0.64 better than 9%
74.2 better than 17%
0.94 better than 18%
43% of 333 duels better than 12%
42% of 33 situations better than 61%
Anubis62
56% better than 63%
0.71 better than 33%
79.5 better than 42%
1.01 better than 36%
50% of 347 duels better than 40%
47% of 36 situations better than 72%
Nuke17
59% better than 58%
0.74 better than 36%
79.5 better than 35%
1.05–
47% of 97 duels better than 21%
75% of 8 situations better than 98%
Inferno8
25% –
0.54 –
68.0 –
0.88–
38% of 40 duels –
40% of 5 situations –
Aim_pistol_remake3
67% –
0.54 –
68.3 –
-
54% of 52 duels –
54% of 52 situations –
Cache3
33% –
0.79 –
82.6 –
0.74–
47% of 15 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How zeinwsad plays

Across 348 matches zeinwsad averages K/R 0.69 and ADR 77.5; the rating across the 152 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 45%. That is better than 84% of players on level 10. Most room to improve: Opening duels won at 48%. That is better than only 23% of players on level 10. On average 15.0 kills per match, 48% of them headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 45 of 152 matches the rating was 1.10 or higher (30%), in 63 it was below 0.90. In 280 matches with detailed stats: 39 4Ks and 7 aces. Best month by rating: October 2026 at 1.00. zeinwsad loses the most ELO on Anubis (−63 ELO, win rate 56%). Things go best on Dust 2 (+119 ELO, win rate 49%). Improved over the last three months: Win rate +5 pp, ELO +686. Got weaker: K/R −0.08, ADR −5.3, Headshots −3 pp. Last 30 days: 117 matches, win rate 56%, ELO balance +148.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.