zebu

Finland
On FACEIT since 2014 257 matches tracked 62 matches in 30 days
ELO ▼ 53
2,077
30-day peak: 2,130
Rank EU
#193,966
Finland #4,929 in Finland
Last updated:

How does zebu play?

Rating 0.97 (from 207 matches) K/R 0.70 ADR 79.1 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 207 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.9
Knife kills 2 in 257 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 30%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 16%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 29x 4K, 4 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, ADR at 78.0, Headshots at 52%, Win rate at 45%
▼ Got worse
Rating −0.11, ELO −129

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.75. Last 3 months: 0.70 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −138 ELO
27 matches · 37% win rate
On Mirage −134 ELO
63 matches · 43% win rate
On Saturdays −50 ELO, win rate 32%

zebu loses the most ELO in match 2 of the day: −138 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.01 · Nuke
  3. Most kills in a match: 35 · Inferno

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
43% better than 20%
0.72 better than 42%
80.3 better than 49%
0.98 better than 35%
44% of 207 duels better than 14%
43% of 30 situations better than 63%
Anubis46
57% better than 67%
0.71 better than 35%
79.4 better than 41%
0.96 better than 25%
45% of 205 duels better than 16%
27% of 22 situations better than 26%
Inferno43
51% better than 41%
0.69 better than 31%
80.9 better than 50%
1.02 better than 46%
48% of 122 duels better than 26%
54% of 13 situations better than 87%
Ancient41
39% better than 12%
0.70 better than 28%
75.5 better than 19%
0.92 better than 14%
45% of 168 duels better than 16%
39% of 28 situations better than 53%
Dust 238
42% better than 18%
0.70 better than 31%
77.8 better than 34%
1.00 better than 39%
44% of 165 duels better than 15%
33% of 18 situations better than 39%
Nuke22
41% better than 12%
0.69 better than 18%
78.0 better than 28%
0.95 better than 17%
43% of 89 duels better than 10%
25% of 4 situations better than 16%

Compared with players on the same level who have at least 15 matches on the map.

How zebu plays

Across 257 matches zebu averages K/R 0.70 and ADR 79.1; the rating across the 207 rated matches is 0.97. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Anubis with a 57% win rate in 46 matches. In 64 of 207 matches the rating was 1.10 or higher (31%), in 93 it was below 0.90. In 186 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: July 2026 at 1.07. zebu loses the most ELO in match 2 of the day (−138 ELO, win rate 37%). Got weaker: Rating −0.11, ELO −129. Unchanged in recent months: K/R at 0.70, ADR at 78.0, Headshots at 52%, Win rate at 45%. Last 30 days: 62 matches, win rate 42%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.