zc0re

France
On FACEIT since 2024 51 matches tracked
Last updated:

How does zc0re play?

Rating 1.04 K/R 0.72 ADR 83.7 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 51 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 36%−14 pp · Ø 50% better than 1%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 49%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 46%−2 pp · Ø 48% better than 37%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (13.1%).

2K rounds 11.3%−1.8 pp · Ø 13.1% better than 8%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 42%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 2x 4K, 1 ace in 22 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.0 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 8.0+3.8 · Ø 4.2 better than 97%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.14, ADR −10.5, Headshots −4 pp, Win rate −5 pp

Aug 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.67 (at the start 0.77). Slightly below the average (0.72).

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Shortdust
  2. Highest rating in a match: 1.63 · Nuke
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
85% -
0.73 -
84.9 -
1.08-
50% of 42 duels -
38% of 13 situations -
Mirage10
40% -
0.70 -
82.9 -
0.97-
58% of 26 duels -
38% of 8 situations -
Nuke6
33% -
0.73 -
80.5 -
1.03-
34% of 29 duels -
33% of 9 situations -
Ancient5
80% -
0.87 -
91.9 -
1.24-
21% of 14 duels -
67% of 3 situations -
Anubis5
60% -
0.53 -
73.0 -
0.78-
50% of 10 duels -
75% of 4 situations -
Cache5
80% -
0.77 -
84.3 -
1.09-
42% of 12 duels -
50% of 4 situations -
Inferno5
80% -
0.77 -
88.9 -
1.07-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zc0re plays

Across 51 matches zc0re averages K/R 0.72, ADR 83.7 and a rating of 1.04. Biggest strength: Utility damage per round at 8.0, better than 97% of level 9 players. Most room to improve: Opening duels won at 36%, better than only 1% of level 9 players. Averages 16.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 85% win rate in 13 matches. In 22 of 51 matches the rating was 1.10 or higher (43%), in 19 it was below 0.90. In 22 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: July 2026 at 1.13. Got weaker: K/R −0.10, Rating −0.14, ADR −10.5, Headshots −4 pp, Win rate −5 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.