zard3s

Russia
On FACEIT since 2025 145 matches tracked 41 matches in 30 days
ELO ▲ 262
2,229
30-day peak: 2,267
Rank EU
#123,977
Russia #35,098 in Russia
Last updated:

How does zard3s play?

Rating 1.08 (from 95 matches) K/R 0.79 ADR 84.8 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 95 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 28% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 3.0
Knife kills 3 in 145 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 25x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 93%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +9 pp, Win rate +3 pp, ELO +364
= Stayed the same
K/R at 0.78, ADR at 84.3
▼ Got worse
Rating −0.26

Sep to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.88. Last 3 months: 0.78 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
40 matches · 45% win rate
On Dust 2 −25 ELO
30 matches · 40% win rate
Between 12:00 and 18:00 +7 ELO, win rate 44%
On Sundays +8 ELO, win rate 43%

zard3s loses the most ELO in match 1 of the day: −43 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Mirage
  2. Highest rating in a match: 1.98 · Cache
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis31
58% better than 71%
0.73 better than 46%
78.6 better than 36%
1.00 better than 39%
50% of 109 duels better than 43%
44% of 9 situations better than 69%
Dust 230
40% better than 14%
0.76 better than 60%
83.3 better than 62%
1.06 better than 60%
56% of 94 duels better than 76%
50% of 8 situations better than 81%
Mirage27
52% right on the average
0.86 better than 92%
90.6 better than 90%
1.15 better than 85%
52% of 96 duels better than 58%
22% of 9 situations better than 12%
Ancient20
55% better than 59%
0.75 better than 54%
81.9 better than 51%
1.07 better than 65%
41% of 71 duels better than 5%
9% of 11 situations better than 3%
Nuke12
50% -
0.78 -
84.1 -
1.05-
50% of 38 duels -
67% of 3 situations -
Inferno11
55% -
0.68 -
74.4 -
1.00-
55% of 20 duels -
100% of 3 situations -
Overpass8
75% -
1.02 -
104.5 -
-
-
-
Cache5
60% -
0.98 -
99.7 -
1.38-
53% of 15 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zard3s plays

Across 145 matches zard3s averages K/R 0.79 and ADR 84.8; the rating across the 95 rated matches is 1.08. Biggest strength: 3K rounds at 4.9%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 31 matches. In 49 of 95 matches the rating was 1.10 or higher (52%), in 30 it was below 0.90. In 94 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. zard3s loses the most ELO in match 1 of the day (−43 ELO, win rate 45%). Things go best on Ancient (+25 ELO, win rate 55%). Match no. 3 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: Headshots +9 pp, Win rate +3 pp, ELO +364. Got weaker: Rating −0.26. Unchanged in recent months: K/R at 0.78, ADR at 84.3. Last 30 days: 41 matches, win rate 56%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.